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Support for Grimoire of Gaia Mobs for Loyalty Infusion #5

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azacock opened this issue Nov 3, 2017 · 0 comments
Open

Support for Grimoire of Gaia Mobs for Loyalty Infusion #5

azacock opened this issue Nov 3, 2017 · 0 comments

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@azacock
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azacock commented Nov 3, 2017

If you capture a mob and perform a loyalty infusion, it replaces their AI with wolf AI.

While it probably isn't (easily) possible to programmatically handle a random modded mob's behavior (shooting arrows, throwing fireballs, etc.), is it possible to add explicit support for some of these mobs, so that their attack behavior is retained after infusion?

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