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Minecraft Refuses to Load with latest version on Prism Launcher #10

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G93d14 opened this issue Jul 26, 2024 · 11 comments
Closed

Minecraft Refuses to Load with latest version on Prism Launcher #10

G93d14 opened this issue Jul 26, 2024 · 11 comments

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@G93d14
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G93d14 commented Jul 26, 2024

A copy of my log: https://mclo.gs/2xJjJsT

I will revert to the previous version for now.

@G93d14
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G93d14 commented Jul 26, 2024

log with previous version in case it is useful: https://mclo.gs/BzOcd7l

@HydraheadHunter
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Before I look into this, if you'd be willing to check if v0.9.3 also crashes your game, I'd greatly appreciate it.

I changed quite a few things on the back-end for this version to get player/non-player stack size differences working acceptably well, and it'd be good to know if the new, most-recent, version is still causing you problems or if by some miracle I fixed it accidently.

@G93d14
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G93d14 commented Jul 27, 2024

I wasn't able to check v 0.9.3, but 0.9.4 still crashes my game.
v0.9.4 log

@HydraheadHunter
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HydraheadHunter commented Jul 28, 2024

(0.9.3 had a major crashing bug unrelated to this issue which I caught immediately after uploading but not before this comment, and I forget to get around to correcting my most recent version).

Yep, certainly does. Something changed in the fabric load twixt FabricLoader 15.11 and FabricLoder 16 that broke at one of my mixins. I'll see what I can do about fixing the problem for ya.

@HydraheadHunter
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I've updated to Fabric Loader 16.0 is a branch, and it seems to really just not not liking ScreenHandler;modifyItemStack2(...)

I don't understand why it doesn't like the method, but as a hot-fix, I've built a compatability version which removes the offending method without replacement. The removed method is responsible for changing 'click-and-drag' behavior of items configured to have different stacksizes twixt player/non-player inventories, so this compatability version won't have that feature.

But, the game shouldn't crash.

Please, check Data Driven Stack Sizes 0.9.4-1.21-FL16-compat to see whether this is the case.

@G93d14
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G93d14 commented Jul 28, 2024

I've been using fabric loader 16 since I started playing in 1.21, and 0.9.0 was working fine there. I'm not using differing stack sizes for players anyway, so if that's the only change I don't think it will affect my game.

I'll check it out when I next open minecraft.

@G93d14
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G93d14 commented Jul 28, 2024

it loads up with this compatibility version fine. Here is the log for your reference.

@G93d14
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G93d14 commented Jul 28, 2024

wait no it's not actually working, nothing new stacks above 64

@HydraheadHunter
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Please check if the problem persists in v0.9.5.

Please also check that if you were using the villager_stack_less tag that you've renamed the directory from entity to control.

@G93d14
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G93d14 commented Jul 30, 2024

hey, I haven't been able to check the villagers_stack_less part yet but v0.9.5 works fine qith fabric loader v0.16.

@HydraheadHunter
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Wonderful. Then i'll be closing this issue

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