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types.go
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types.go
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//go:build linux
// +build linux
package iouring
import (
"reflect"
"sync/atomic"
"unsafe"
iouring_syscall "github.com/iceber/iouring-go/syscall"
)
// iouring operations
const (
OpNop uint8 = iota
OpReadv
OpWritev
OpFsync
OpReadFixed
OpWriteFixed
OpPollAdd
OpPollRemove
OpSyncFileRange
OpSendmsg
OpRecvmsg
OpTimeout
OpTimeoutRemove
OpAccept
OpAsyncCancel
OpLinkTimeout
OpConnect
OpFallocate
OpOpenat
OpClose
OpFilesUpdate
OpStatx
OpRead
OpWrite
OpFadvise
OpMadvise
OpSend
OpRecv
OpOpenat2
OpEpollCtl
OpSplice
OpProvideBuffers
OpRemoveBuffers
OpTee
OpShutdown
OpRenameat
OpUnlinkat
OpMkdirat
OpSymlinkat
OpLinkat
)
// cancel operation return value
const (
RequestCanceledSuccessfully = 0
RequestMaybeCanceled = 1
)
// timeout operation return value
const (
TimeoutExpiration = 0
CountCompletion = 1
)
var _zero uintptr
type SubmissionQueueRing interface {
isActive() bool
entrySz() uint32
ringSz() uint32
assignQueue(ptr uintptr, len int)
mappedPtr() uintptr
index(index uint32) iouring_syscall.SubmissionQueueEntry
}
func makeSubmissionQueueRing(flags uint32) SubmissionQueueRing {
if flags&iouring_syscall.IORING_SETUP_SQE128 == 0 {
return new(SubmissionQueueRing64)
} else {
return new(SubmissionQueueRing128)
}
}
type SubmissionQueueRing64 struct {
queue []iouring_syscall.SubmissionQueueEntry64
}
func (ring *SubmissionQueueRing64) isActive() bool {
return ring.queue != nil && len(ring.queue) > 0
}
func (ring *SubmissionQueueRing64) entrySz() uint32 {
return uint32(unsafe.Sizeof(iouring_syscall.SubmissionQueueEntry64{}))
}
func (ring *SubmissionQueueRing64) ringSz() uint32 {
return uint32(len(ring.queue)) * ring.entrySz()
}
func (ring *SubmissionQueueRing64) assignQueue(ptr uintptr, len int) {
ring.queue = *(*[]iouring_syscall.SubmissionQueueEntry64)(
unsafe.Pointer(&reflect.SliceHeader{
Data: ptr,
Len: len,
Cap: len,
}))
}
func (ring *SubmissionQueueRing64) mappedPtr() uintptr {
return uintptr(unsafe.Pointer(&ring.queue[0]))
}
func (ring *SubmissionQueueRing64) index(index uint32) iouring_syscall.SubmissionQueueEntry {
return &ring.queue[index]
}
type SubmissionQueueRing128 struct {
queue []iouring_syscall.SubmissionQueueEntry128
}
func (ring *SubmissionQueueRing128) isActive() bool {
return ring.queue != nil && len(ring.queue) > 0
}
func (ring *SubmissionQueueRing128) entrySz() uint32 {
return uint32(unsafe.Sizeof(iouring_syscall.SubmissionQueueEntry128{}))
}
func (ring *SubmissionQueueRing128) ringSz() uint32 {
return uint32(len(ring.queue)) * ring.entrySz()
}
func (ring *SubmissionQueueRing128) assignQueue(ptr uintptr, len int) {
ring.queue = *(*[]iouring_syscall.SubmissionQueueEntry128)(
unsafe.Pointer(&reflect.SliceHeader{
Data: ptr,
Len: len,
Cap: len,
}))
}
func (ring *SubmissionQueueRing128) mappedPtr() uintptr {
return uintptr(unsafe.Pointer(&ring.queue[0]))
}
func (ring *SubmissionQueueRing128) index(index uint32) iouring_syscall.SubmissionQueueEntry {
return &ring.queue[index]
}
type SubmissionQueue struct {
ptr uintptr
size uint32
head *uint32
tail *uint32
mask *uint32
entries *uint32 // specifies the number of submission queue ring entries
flags *uint32 // used by the kernel to communicate stat information to the application
dropped *uint32 // incrementd for each invalid submission queue entry encountered in the ring buffer
array []uint32
sqes SubmissionQueueRing // submission queue ring
sqeHead uint32
sqeTail uint32
}
func (queue *SubmissionQueue) getSQEntry() iouring_syscall.SubmissionQueueEntry {
head := atomic.LoadUint32(queue.head)
next := queue.sqeTail + 1
if (next - head) <= *queue.entries {
sqe := queue.sqes.index(queue.sqeTail & *queue.mask)
queue.sqeTail = next
sqe.Reset()
return sqe
}
return nil
}
func (queue *SubmissionQueue) fallback(i uint32) {
queue.sqeTail -= i
}
func (queue *SubmissionQueue) cqOverflow() bool {
return (atomic.LoadUint32(queue.flags) & iouring_syscall.IORING_SQ_CQ_OVERFLOW) != 0
}
func (queue *SubmissionQueue) needWakeup() bool {
return (atomic.LoadUint32(queue.flags) & iouring_syscall.IORING_SQ_NEED_WAKEUP) != 0
}
// sync internal status with kernel ring state on the SQ side
// return the number of pending items in the SQ ring, for the shared ring.
func (queue *SubmissionQueue) flush() int {
if queue.sqeHead == queue.sqeTail {
return int(*queue.tail - *queue.head)
}
tail := *queue.tail
for toSubmit := queue.sqeTail - queue.sqeHead; toSubmit > 0; toSubmit-- {
queue.array[tail&*queue.mask] = queue.sqeHead & *queue.mask
tail++
queue.sqeHead++
}
atomic.StoreUint32(queue.tail, tail)
return int(tail - *queue.head)
}
type CompletionQueueRing interface {
isActive() bool
entrySz() uint32
ringSz() uint32
assignQueue(ptr uintptr, len int)
mappedPtr() uintptr
index(index uint32) iouring_syscall.CompletionQueueEvent
}
func makeCompletionQueueRing(flags uint32) CompletionQueueRing {
if flags&iouring_syscall.IORING_SETUP_CQE32 == 0 {
return new(CompletionQueueRing16)
} else {
return new(CompletionQueueRing32)
}
}
type CompletionQueueRing16 struct {
queue []iouring_syscall.CompletionQueueEvent16
}
func (ring *CompletionQueueRing16) isActive() bool {
return ring.queue != nil && len(ring.queue) > 0
}
func (ring *CompletionQueueRing16) entrySz() uint32 {
return uint32(unsafe.Sizeof(iouring_syscall.CompletionQueueEvent16{}))
}
func (ring *CompletionQueueRing16) ringSz() uint32 {
return uint32(len(ring.queue)) * ring.entrySz()
}
func (ring *CompletionQueueRing16) assignQueue(ptr uintptr, len int) {
ring.queue = *(*[]iouring_syscall.CompletionQueueEvent16)(
unsafe.Pointer(&reflect.SliceHeader{
Data: ptr,
Len: len,
Cap: len,
}))
}
func (ring *CompletionQueueRing16) mappedPtr() uintptr {
return uintptr(unsafe.Pointer(&ring.queue[0]))
}
func (ring *CompletionQueueRing16) index(index uint32) iouring_syscall.CompletionQueueEvent {
return &ring.queue[index]
}
type CompletionQueueRing32 struct {
queue []iouring_syscall.CompletionQueueEvent32
}
func (ring *CompletionQueueRing32) isActive() bool {
return ring.queue != nil && len(ring.queue) > 0
}
func (ring *CompletionQueueRing32) entrySz() uint32 {
return uint32(unsafe.Sizeof(iouring_syscall.CompletionQueueEvent32{}))
}
func (ring *CompletionQueueRing32) ringSz() uint32 {
return uint32(len(ring.queue)) * ring.entrySz()
}
func (ring *CompletionQueueRing32) assignQueue(ptr uintptr, len int) {
ring.queue = *(*[]iouring_syscall.CompletionQueueEvent32)(
unsafe.Pointer(&reflect.SliceHeader{
Data: ptr,
Len: len,
Cap: len,
}))
}
func (ring *CompletionQueueRing32) mappedPtr() uintptr {
return uintptr(unsafe.Pointer(&ring.queue[0]))
}
func (ring *CompletionQueueRing32) index(index uint32) iouring_syscall.CompletionQueueEvent {
return &ring.queue[index]
}
type CompletionQueue struct {
ptr uintptr
size uint32
head *uint32
tail *uint32
mask *uint32
entries *uint32
flags *uint32
overflow *uint32
cqes CompletionQueueRing
}
func (queue *CompletionQueue) peek() (cqe iouring_syscall.CompletionQueueEvent) {
head := *queue.head
if head != atomic.LoadUint32(queue.tail) {
// if head < atomic.LoadUint32(queue.tail) {
cqe = queue.cqes.index(head & *queue.mask)
}
return
}
func (queue *CompletionQueue) advance(num uint32) {
if num != 0 {
atomic.AddUint32(queue.head, num)
}
}