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As described in #6194 we found
frames = pipe.wait_for_frames() aligned_frames = align.process(frames) aligned_depth_frame = aligned_frames.get_depth_frame() color_frame = aligned_frames.get_color_frame() pc.map_to(color_frame) points = pc.calculate(aligned_depth_frame) print("Saving to 1.ply...") points.export_to_ply("1.ply", color_frame) print("Done")
How can we save .ply file with both rgb color and vertex normals at the same time? Thank you, really appreciate any help!
The text was updated successfully, but these errors were encountered:
Hi @usarawgi911 There was a RealSense user who used C++ and PCL to save a ply with voxels instead of vertexes. Would this meet your needs, please?
#6411
Voxel graphics will typically have more 'boxy' points. The image below is of a voxelized point cloud (not generated by this particular script):
Sorry, something went wrong.
Hi @usarawgi911 Do you still require assistance with this case please, or can it be closed? Thanks!
Case closed due to no further comments received.
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As described in #6194 we found
frames = pipe.wait_for_frames()
aligned_frames = align.process(frames)
aligned_depth_frame = aligned_frames.get_depth_frame()
color_frame = aligned_frames.get_color_frame()
pc.map_to(color_frame)
points = pc.calculate(aligned_depth_frame)
print("Saving to 1.ply...")
points.export_to_ply("1.ply", color_frame)
print("Done")
How can we save .ply file with both rgb color and vertex normals at the same time?
Thank you, really appreciate any help!
The text was updated successfully, but these errors were encountered: