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Version 0.40.1 - Croakacola Zero ๐Ÿฅค0๏ธโƒฃ๐Ÿธ

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@misyltoad misyltoad released this 15 Dec 00:52
· 1305 commits to master since this release

Of course @tannisroot finds a hidden bug via. The Sims 2 that's existed since forever and is mildly significant...

Please don't do it again! ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ๐Ÿธ


Bug Fixes

  • Fixed the default value for COLOR0 in vertex shaders to be vec4(1)
  • Fixed a bug where the slot bits for default shader outputs were being incorrectly applied and therefore incorrectly patched by the backend causing them to be replaced with vec4(0)

Notes

Please do not use wine's d3d9x or d3dcompiler with d9vk. They make invalid API calls and generate bad shaders. I cannot stress this enough.

If you are compiling with MinGW, please use the dwarf2 exception patch to improve performance.

Acknowledgements

  • ใƒ‰ใ‚คใƒ„ไบบ (doitsujin): for creating the base of the project, DXVK
  • Rhedox and CME: for helping with debugging
  • VKx and Frog Family Discords: for helping with testing
  • You: for your love and support and helping me get to where I am today! โค

Thank you and Enjoy! <3

- Josh ๐Ÿธ โค๏ธ ~