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RF24Network.h
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RF24Network.h
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/*
Copyright (C) 2011 James Coliz, Jr. <[email protected]>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
*/
#ifndef __RF24NETWORK_H__
#define __RF24NETWORK_H__
/**
* @file RF24Network.h
*
* Class declaration for RF24Network
*/
#include <stddef.h>
#include <stdint.h>
class RF24;
/**
* Header which is sent with each message
*
* The frame put over the air consists of this header and a message
*/
struct RF24NetworkHeader
{
uint16_t from_node; /**< Logical address where the message was generated */
uint16_t to_node; /**< Logical address where the message is going */
uint16_t id; /**< Sequential message ID, incremented every message */
unsigned char type; /**< Type of the packet. 0-127 are user-defined types, 128-255 are reserved for system */
unsigned char reserved; /**< Reserved for future use */
static uint16_t next_id; /**< The message ID of the next message to be sent */
/**
* Default constructor
*
* Simply constructs a blank header
*/
RF24NetworkHeader() {}
/**
* Send constructor
*
* Use this constructor to create a header and then send a message
*
* @code
* RF24NetworkHeader header(recipient_address,'t');
* network.write(header,&message,sizeof(message));
* @endcode
*
* @param _to The logical node address where the message is going
* @param _type The type of message which follows. Only 0-127 are allowed for
* user messages.
*/
RF24NetworkHeader(uint16_t _to, unsigned char _type = 0): to_node(_to), id(next_id++), type(_type&0x7f) {}
/**
* Create debugging string
*
* Useful for debugging. Dumps all members into a single string, using
* internal static memory. This memory will get overridden next time
* you call the method.
*
* @return String representation of this object
*/
const char* toString(void) const;
};
/**
* Network Layer for RF24 Radios
*
* This class implements an OSI Network Layer using nRF24L01(+) radios driven
* by RF24 library.
*/
class RF24Network
{
public:
/**
* Construct the network
*
* @param _radio The underlying radio driver instance
*
*/
RF24Network( RF24& _radio );
/**
* Bring up the network
*
* @warning Be sure to 'begin' the radio first.
*
* @param _channel The RF channel to operate on
* @param _node_address The logical address of this node
*/
void begin(uint8_t _channel, uint16_t _node_address );
/**
* Main layer loop
*
* This function must be called regularly to keep the layer going. This is where all
* the action happens!
*/
void update(void);
/**
* Test whether there is a message available for this node
*
* @return Whether there is a message available for this node
*/
bool available(void);
/**
* Read the next available header
*
* Reads the next available header without advancing to the next
* incoming message. Useful for doing a switch on the message type
*
* If there is no message available, the header is not touched
*
* @param[out] header The header (envelope) of the next message
*/
void peek(RF24NetworkHeader& header);
/**
* Read a message
*
* @param[out] header The header (envelope) of this message
* @param[out] message Pointer to memory where the message should be placed
* @param maxlen The largest message size which can be held in @p message
* @return The total number of bytes copied into @p message
*/
size_t read(RF24NetworkHeader& header, void* message, size_t maxlen);
/**
* Send a message
*
* @param[in,out] header The header (envelope) of this message. The critical
* thing to fill in is the @p to_node field so we know where to send the
* message. It is then updated with the details of the actual header sent.
* @param message Pointer to memory where the message is located
* @param len The size of the message
* @return Whether the message was successfully received
*/
bool write(RF24NetworkHeader& header,const void* message, size_t len);
/**
* This node's parent address
*
* @return This node's parent address, or -1 if this is the base
*/
uint16_t parent() const;
protected:
void open_pipes(void);
uint16_t find_node( uint16_t current_node, uint16_t target_node );
bool write(uint16_t);
bool write_to_pipe( uint16_t node, uint8_t pipe );
bool enqueue(void);
bool is_direct_child( uint16_t node );
bool is_descendant( uint16_t node );
uint16_t direct_child_route_to( uint16_t node );
uint8_t pipe_to_descendant( uint16_t node );
void setup_address(void);
private:
RF24& radio; /**< Underlying radio driver, provides link/physical layers */
uint16_t node_address; /**< Logical node address of this unit, 1 .. UINT_MAX */
const static int frame_size = 32; /**< How large is each frame over the air */
uint8_t frame_buffer[frame_size]; /**< Space to put the frame that will be sent/received over the air */
uint8_t frame_queue[5*frame_size]; /**< Space for a small set of frames that need to be delivered to the app layer */
uint8_t* next_frame; /**< Pointer into the @p frame_queue where we should place the next received frame */
uint16_t parent_node; /**< Our parent's node address */
uint8_t parent_pipe; /**< The pipe our parent uses to listen to us */
uint16_t node_mask; /**< The bits which contain signfificant node address information */
};
/**
* @example helloworld_tx.pde
*
* Simplest possible example of using RF24Network. Put this sketch
* on one node, and helloworld_rx.pde on the other. Tx will send
* Rx a nice message every 2 seconds which rx will print out for us.
*/
/**
* @example helloworld_rx.pde
*
* Simplest possible example of using RF24Network. Put this sketch
* on one node, and helloworld_tx.pde on the other. Tx will send
* Rx a nice message every 2 seconds which rx will print out for us.
*/
/**
* @example meshping.pde
*
* Example of pinging across a mesh network
* Using this sketch, each node will send a ping to the base every
* few seconds. The RF24Network library will route the message across
* the mesh to the correct node.
*/
/**
* @example sensornet.pde
*
* Example of a sensor network.
* This sketch demonstrates how to use the RF24Network library to
* manage a set of low-power sensor nodes which mostly sleep but
* awake regularly to send readings to the base.
*/
/**
* @mainpage Network Layer for RF24 Radios
*
* This class implements an <a href="http://en.wikipedia.org/wiki/Network_layer">OSI Network Layer</a> using nRF24L01(+) radios driven
* by the <a href="http://maniacbug.github.com/RF24/">RF24</a> library.
*
* @section Purpose Purpose/Goal
*
* Create an alternative to ZigBee radios for Arduino communication.
*
* Xbees are excellent little radios, backed up by a mature and robust standard
* protocol stack. They are also expensive.
*
* For many Arduino uses, they seem like overkill. So I am working to build
* an alternative using nRF24L01 radios. Modules are available for less than
* $6 from many sources. With the RF24Network layer, I hope to cover many
* common communication scenarios.
*
* Please see the @ref Zigbee page for a comparison against the ZigBee protocols
*
* @section Features Features
*
* The layer provides:
* @li Host Addressing. Each node has a logical address on the local network.
* @li Message Forwarding. Messages can be sent from one node to any other, and
* this layer will get them there no matter how many hops it takes.
* @li Ad-hoc Joining. A node can join a network without any changes to any
* existing nodes.
*
* The layer does not (yet) provide:
* @li Fragmentation/reassembly. Ability to send longer messages and put them
* all back together before exposing them up to the app.
* @li Power-efficient listening. It would be useful for nodes who are listening
* to sleep for extended periods of time if they could know that they would miss
* no traffic.
* @li Dynamic address assignment.
*
* @section More How to learn more
*
* @li <a href="http://maniacbug.github.com/RF24/">RF24: Underlying radio driver</a>
* @li <a href="classRF24Network.html">RF24Network Class Documentation</a>
* @li <a href="https://github.com/maniacbug/RF24Network/">Source Code</a>
* @li <a href="https://github.com/maniacbug/RF24Network/archives/master">Downloads Page</a>
* @li <a href="examples.html">Examples Page</a>. Start with <a href="helloworld_rx_8pde-example.html">helloworld_rx</a> and <a href="helloworld_tx_8pde-example.html">helloworld_tx</a>.
*
* @section Topology Topology for Mesh Networks using nRF24L01(+)
*
* This network layer takes advantage of the fundamental capability of the nRF24L01(+) radio to
* listen actively to up to 6 other radios at once. The network is arranged in a
* <a href="http://en.wikipedia.org/wiki/Network_Topology#Tree">Tree Topology</a>, where
* one node is the base, and all other nodes are children either of that node, or of another.
* Unlike a true mesh network, multiple nodes are not connected together, so there is only one
* path to any given node.
*
* @section Octal Octal Addressing
*
* Each node must be assigned an 15-bit address by the administrator. This address exactly
* describes the position of the node within the tree. The address is an octal number. Each
* digit in the address represents a position in the tree further from the base.
*
* @li Node 00 is the base node.
* @li Nodes 01-05 are nodes whose parent is the base.
* @li Node 021 is the second child of node 01.
* @li Node 0321 is the third child of node 021, an so on.
* @li The largest node address is 05555, so 3,125 nodes are allowed on a single channel.
*
* @section Routing How routing is handled
*
* When sending a message using RF24Network::write(), you fill in the header with the logical
* node address. The network layer figures out the right path to find that node, and sends
* it through the system until it gets to the right place. This works even if the two nodes
* are far separated, as it will send the message down to the base node, and then back out
* to the final destination.
*
* All of this work is handled by the RF24Network::update() method, so be sure to call it
* regularly or your network will miss packets.
*
* @section Startup Starting up a node
*
* When a node starts up, it only has to contact its parent to establish communication.
* No direct connection to the Base node is needed. This is useful in situations where
* relay nodes are being used to bridge the distance to the base, so leaf nodes are out
* of range of the base.
*
* @section Directionality Directionality
*
* By default all nodes are always listening, so messages will quickly reach
* their destination.
*
* You may choose to sleep any nodes which do not have any active children on the network
* (i.e. leaf nodes). This is useful in a case where
* the leaf nodes are operating on batteries and need to sleep.
* This is useful for a sensor network. The leaf nodes can sleep most of the time, and wake
* every few minutes to send in a reading. However, messages cannot be sent to these
* sleeping nodes.
*
* In the future, I plan to write a system where messages can still be passed upward from
* the base, and get delivered when a sleeping node is ready to receive them. The radio
* and underlying driver support 'ack payloads', which will be a handy mechanism for this.
*
* @page Zigbee Comparison to ZigBee
*
* This network layer is influenced by the design of ZigBee, but does not implement it
* directly.
*
* @section Advantage Which is better?
*
* ZigBee is a much more robust, feature-rich set of protocols, with many different vendors
* providing compatible chips.
*
* RF24Network is cheap. While ZigBee radios are well over $20, nRF24L01 modules can be found
* for under $6. My personal favorite is
* <a href="http://www.mdfly.com/index.php?main_page=product_info&products_id=82">MDFly RF-IS2401</a>.
*
* @section Contrast Similiarities & Differences
*
* Here are some comparisons between RF24Network and ZigBee.
*
* @li Both networks support Star and Tree topologies. Only Zigbee supports a true mesh.
* @li In both networks, only leaf nodes can sleep (see @ref NodeNames).
* @li ZigBee nodes are configured using AT commands, or a separate Windows application.
* RF24 nodes are configured by recompiliing the firmware or writing to EEPROM.
*
* @section NodeNames Node Naming
*
* @li Leaf node: A node at the outer edge of the network with no children. ZigBee calls it
* an End Device node.
* @li Relay node: A node which has both parents and children, and relays messages from one
* to the other. ZigBee calls it a Router.
* @li Base node. The top of the tree node with no parents, only children. Typically this node
* will bridge to another kind of network like Ethernet. ZigBee calls it a Co-ordinator node.
*/
#endif // __RF24NETWORK_H__
// vim:ai:cin:sts=2 sw=2 ft=cpp