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Task.h
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Task.h
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/*
* Copyright (C) 2018 Lakoja on github.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __RTOS_TASK_WRAPPER_H__
#define __RTOS_TASK_WRAPPER_H__
class Task
{
private:
xTaskHandle taskHandle;
bool isTasked = false;
public:
void start(String name, UBaseType_t uxPriority = 1, uint16_t stackSize = 5000)
{
isTasked = true;
// TODO what is a reasonable stack size?
::xTaskCreate(&runTask, name.c_str(), stackSize, this, uxPriority, &taskHandle);
// TODO could also use ..PinnedToCore(... tskNO_AFFINITY);
}
virtual void run() = 0;
protected:
// TODO what is the difference to delay() and yield()? Is this necessary?
void delay(uint16_t ms)
{
if (isTasked)
::vTaskDelay(ms / portTICK_PERIOD_MS);
else
delay(ms);
}
void yield()
{
if (isTasked)
taskYIELD();
else
yield();
}
void sleepAfterLoop(uint16_t maxMillis, uint32_t loopStart)
{
int32_t sleepNow = maxMillis - (millis() - loopStart);
if (sleepNow >= 0)
delay(sleepNow);
else
yield();
}
private:
static void runTask(void *pTaskInstance)
{
Task* pTask = (Task*)pTaskInstance;
pTask->run();
pTask->cleanup();
}
void cleanup()
{
::vTaskDelete(taskHandle);
}
};
#endif