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This repository has been archived by the owner on Sep 3, 2022. It is now read-only.
Due to recent changes, units' spawn is now notified individually to the clients only when they have vision of them.
This causes some adverse affects, such as Jungle Monsters in map11 having their Spawn Animation played out when you first gain vision of them, even though they were already spawned for a long time.
The text was updated successfully, but these errors were encountered:
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Due to recent changes, units' spawn is now notified individually to the clients only when they have vision of them.
This causes some adverse affects, such as Jungle Monsters in map11 having their Spawn Animation played out when you first gain vision of them, even though they were already spawned for a long time.
The text was updated successfully, but these errors were encountered: