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[Crash] When installing WAD mods (using WAD folder method) #33

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Desempregago opened this issue Jan 29, 2020 · 9 comments
Open

[Crash] When installing WAD mods (using WAD folder method) #33

Desempregago opened this issue Jan 29, 2020 · 9 comments
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@Desempregago
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Dunno what happened, probably something like "a file with this name already exists in the destination folder, but I don't want to modify/replace it, so I wil crash"

Using Fantome 1.0.2

@Desempregago Desempregago changed the title [Crash Report] When installing WAD mods (using WAD folder method) [Crash] When installing WAD mods (using WAD folder method) Jan 29, 2020
@Crauzer Crauzer self-assigned this Jan 29, 2020
@Desempregago
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During installation (the mod was created just fine)

@Crauzer
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Crauzer commented Jan 29, 2020

Seems like you have duplicate entries in your mod.

What's most likely happening is that you are installing a file which is both in a WAD and in a WAD folder

@Crauzer
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Crauzer commented Jan 29, 2020

Would be nice if you sent the mod

@Desempregago
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it is kinda big (1,6 GB in zip format)
It is just the japanese voiceovers to be placed upon whatever locale I'm using

@Desempregago
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the ChampionName.ja_JP.wad.client files from DATA/FINAL/Champions

@Crauzer
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Crauzer commented Jan 29, 2020

how is your mod structured, send screenshots of the WAD folder

@Desempregago
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I'm using these files as a test

@Desempregago
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it is en_US because I was testing with english as well as japanese

@temshys
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temshys commented Apr 24, 2020

i am having the same problem
to com o mesmo problema

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