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Cargo.toml
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Cargo.toml
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[workspace]
resolver = "2"
members = [
"canvas",
"canvas_events",
"render",
"render_canvas",
"render_gl_offscreen",
"draw",
]
[workspace.dependencies]
wgpu = "0.18"
wgpu-profiler = "0.15"
[patch.crates-io]
flo_canvas = { path = "./canvas" }
flo_canvas_events = { path = "./canvas_events" }
flo_render = { path = "./render" }
flo_render_canvas = { path = "./render_canvas" }
flo_render_gl_offscreen = { path = "./render_gl_offscreen" }
flo_draw = { path = "./draw" }
flo_curves = { git = "https://github.com/Logicalshift/flo_curves", branch = "v0.8" }
flo_binding = { git = "https://github.com/Logicalshift/flo_binding", branch = "v3.0" }
flo_scene = { git = "https://github.com/Logicalshift/flo_scene", branch = "v0.2" }
desync = { git = "https://github.com/Logicalshift/desync", branch = "v0.9" }
# allsorts is very slow when built for debug, so packages using flo_draw should consider optimising it even in debug builds
[profile.dev.package.allsorts]
opt-level = 2
[profile.dev.package.wgpu]
opt-level = 2
[profile.dev.package.lyon]
opt-level = 2