0.1.3 - 2022-12-19
- Add support for non-bitmap image type.
- Fix accuracy loss when generating mipmap (#7).
0.1.2 - 2022-02-17
- Fix Burst complain about two containers maybe aliasing in FilterMipmapJob.
- Use
Texture2D.Reinitialize
instead ofTexture2D.Resize
from Unity 2021.1 onward.
0.1.1 - 2021-07-30
- Add
CHANGELOG.md
.
- Refactor Burst jobs.
- Fix typo in
README.md
. - Fix performance issue when importing PNG without alpha channel.
- Fix out of bound access in mipmap generation job.
0.1.0 - 2021-07-28
- Implement
AsyncImageLoader
.