From 96335b57074e28aad777f9a585e1b0447b5eadf1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20=C4=90=E1=BB=A9c=20Long?= Date: Thu, 17 Feb 2022 20:04:22 +0700 Subject: [PATCH] Bump version to 0.1.2 --- CHANGELOG.md | 4 +++- package.json | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8704486..cbde4f7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,6 @@ ## [Unreleased] +## [0.1.2] - 2022-02-17 ### Fixed - Fix Burst complain about two containers maybe aliasing in FilterMipmapJob. - Use `Texture2D.Reinitialize` instead of `Texture2D.Resize` from Unity 2021.1 onward. @@ -20,6 +21,7 @@ ### Added - Implement `AsyncImageLoader`. -[Unreleased]: https://github.com/Looooong/UnityAsyncImageLoader/compare/v0.1.1...HEAD +[Unreleased]: https://github.com/Looooong/UnityAsyncImageLoader/compare/v0.1.2...HEAD +[0.1.2]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.2 [0.1.1]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.1 [0.1.0]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.0 diff --git a/package.json b/package.json index 02bc617..e8a0bd3 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.looooong.asyncimageloader", - "version": "0.1.1", + "version": "0.1.2", "displayName": "Asynchronous Image Loader", "unity": "2019.1", "keywords": [