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Player Names #26

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4 tasks
thecoshman opened this issue Apr 1, 2016 · 0 comments
Open
4 tasks

Player Names #26

thecoshman opened this issue Apr 1, 2016 · 0 comments

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@thecoshman
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Client

  • ask player for a unique name to play with before allowing them to connect
  • send display names of each player in some way that relates them to the 'avatars'

Server

  • update to have player name information passed around
  • reject players joining if they have not sent a unique name

Misc

clients should be able to connect and get a player ID, but must send a player name before being able to play. Player name could be required as part of a handshake process, or could simply allow a 'update player name' (ie { "id": <id>, "new_name": <new_name_string> }, server can ignore this, client MUST accept the change). The server could give the player a random name to start with.

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