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Let players win rounds #28

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2 tasks
thecoshman opened this issue Apr 1, 2016 · 0 comments
Open
2 tasks

Let players win rounds #28

thecoshman opened this issue Apr 1, 2016 · 0 comments

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@thecoshman
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depends on #27

Server

  • once a players score reaches a certain value (13 to start with, because don't question me) end the round, reset all scores, respawn all players, send a 'round over' message to clients and then a full world start message

Client

  • on receiving a 'round over' message, display this to the player, stop sending updates until the next full world start message is sent

Misc

No need for a formal 'round start' message, the first full state update message can signify that for now.
The exact format of the 'round over' message can be defined later.

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