diff --git a/Marlin/src/inc/Conditionals_LCD.h b/Marlin/src/inc/Conditionals_LCD.h index 7d4098d1cfa60..920ad15c6cc6b 100644 --- a/Marlin/src/inc/Conditionals_LCD.h +++ b/Marlin/src/inc/Conditionals_LCD.h @@ -1611,9 +1611,9 @@ #endif #if ANY(HAS_UI_320x240, HAS_UI_480x320, HAS_UI_480x272) #if ENABLED(TFT_COLOR_UI_PORTRAIT) - #define LCD_HEIGHT TERN(TOUCH_SCREEN, 6, 7) // Fewer lines with touch buttons onscreen - #else #define LCD_HEIGHT TERN(TOUCH_SCREEN, 8, 9) // Fewer lines with touch buttons onscreen + #else + #define LCD_HEIGHT TERN(TOUCH_SCREEN, 6, 7) // Fewer lines with touch buttons onscreen #endif #elif HAS_UI_1024x600 #define LCD_HEIGHT TERN(TOUCH_SCREEN, 12, 13) // Fewer lines with touch buttons onscreen diff --git a/Marlin/src/lcd/tft/tft_color.h b/Marlin/src/lcd/tft/tft_color.h index a8668179e5793..07518028aa803 100644 --- a/Marlin/src/lcd/tft/tft_color.h +++ b/Marlin/src/lcd/tft/tft_color.h @@ -178,3 +178,16 @@ #ifndef COLOR_KILL_SCREEN_TEXT #define COLOR_KILL_SCREEN_TEXT COLOR_WHITE #endif + +#ifndef E_BTN_COLOR + #define E_BTN_COLOR COLOR_YELLOW +#endif +#ifndef X_BTN_COLOR + #define X_BTN_COLOR COLOR_CORAL_RED +#endif +#ifndef Y_BTN_COLOR + #define Y_BTN_COLOR COLOR_VIVID_GREEN +#endif +#ifndef Z_BTN_COLOR + #define Z_BTN_COLOR COLOR_LIGHT_BLUE +#endif diff --git a/Marlin/src/lcd/tft/ui_1024x600.cpp b/Marlin/src/lcd/tft/ui_1024x600.cpp index 363e8eaf9925e..771f12d89897d 100644 --- a/Marlin/src/lcd/tft/ui_1024x600.cpp +++ b/Marlin/src/lcd/tft/ui_1024x600.cpp @@ -592,11 +592,6 @@ struct MotionAxisState { MotionAxisState motionAxisState; -#define E_BTN_COLOR COLOR_YELLOW -#define X_BTN_COLOR COLOR_CORAL_RED -#define Y_BTN_COLOR COLOR_VIVID_GREEN -#define Z_BTN_COLOR COLOR_LIGHT_BLUE - #define BTN_WIDTH 64 #define BTN_HEIGHT 52 #define X_MARGIN 20 diff --git a/Marlin/src/lcd/tft/ui_320x240.cpp b/Marlin/src/lcd/tft/ui_320x240.cpp index fa433645d7b2f..76cce4dad14ed 100644 --- a/Marlin/src/lcd/tft/ui_320x240.cpp +++ b/Marlin/src/lcd/tft/ui_320x240.cpp @@ -674,11 +674,6 @@ struct MotionAxisState { MotionAxisState motionAxisState; -#define E_BTN_COLOR COLOR_YELLOW -#define X_BTN_COLOR COLOR_CORAL_RED -#define Y_BTN_COLOR COLOR_VIVID_GREEN -#define Z_BTN_COLOR COLOR_LIGHT_BLUE - #define BTN_WIDTH 48 #define BTN_HEIGHT 39 #define X_MARGIN 15 diff --git a/Marlin/src/lcd/tft/ui_480x320.cpp b/Marlin/src/lcd/tft/ui_480x320.cpp index 5bf50a5818439..c4395460d569e 100644 --- a/Marlin/src/lcd/tft/ui_480x320.cpp +++ b/Marlin/src/lcd/tft/ui_480x320.cpp @@ -573,11 +573,6 @@ struct MotionAxisState { MotionAxisState motionAxisState; -#define E_BTN_COLOR COLOR_YELLOW -#define X_BTN_COLOR COLOR_CORAL_RED -#define Y_BTN_COLOR COLOR_VIVID_GREEN -#define Z_BTN_COLOR COLOR_LIGHT_BLUE - #define BTN_WIDTH 64 #define BTN_HEIGHT 52 #define X_MARGIN 20