diff --git a/megamek/src/megamek/server/GameManager.java b/megamek/src/megamek/server/GameManager.java index dc9266fad8b..f675a862b89 100644 --- a/megamek/src/megamek/server/GameManager.java +++ b/megamek/src/megamek/server/GameManager.java @@ -1076,6 +1076,9 @@ private void resetEntityPhase(GamePhase phase) { entity.setUsedSearchlight(false); entity.setCarefulStand(false); entity.setNetworkBAP(false); + + // this flag is relevant only within the context of a single phase, but not between phases + entity.setTurnInterrupted(false); if (entity instanceof MechWarrior) { ((MechWarrior) entity).setLanded(true);