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Hi, sorry for the late answer. To say more about this, I need an example to reproduce. |
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Hi, I have very basic setup for testing if the player can jump. The issue with this is that if I run the "PlayerCanJump" alone, it will pass just fine, but if I run the whole TestSuite tests, then it will fail. Is there some clean up that is needed to be done after the tests when using SceneRunner, or in general? Also to mention, if I comment out the "SetupWorks" test and run all the TestSuites (2 in total), the "PlayerCanJump" test will also fail in that case. Any idea what could be causing this or is this just a fault in my game's code or smth?
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