This is the credit list of all the people who contributed to TombEngine in any shape or form.
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MontyTRC (Project Leader)
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Gancian (general coding)
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Krystian (general coding)
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Kubsy (Some cleanups and fixes)
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l.m. (general coding, Lua enhancements, bug fixing)
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Lwmte (sound refactoring, general coding, code cleanups, bug fixing)
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Moooonyeah (Jumanji) (entity decompilation)
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Raildex (renderer refactoring, particle coding, general coding)
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RicardoLuis0 (general coding)
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Sezz (player state refactoring, general coding, code cleanups, bug fixing, assets)
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Squidshire (Hispidence) (Lua implementation, bug fixing)
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Stranger1992 (sound asset refactoring and organisation, assets)
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TokyoSU (entity and vehicle decompilation)
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Tomo (general coding, special FX coding, bug fixing)
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Troye (general coding, refactoring)
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Nickelony (general coding)
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JesseG, aka WolfCheese (general coding)
- Adngel
- Caesum
- Dustie
- GeckoKid
- JoeyQuint
- Kamillos
- Kubsy
- LGG_PRODUCTION
- Lore
- RemRem
- Stranger1992
- WolfCheese
- Geckokid (Sprites and test level creator).
- SrDanielPonces (Diagonal shimmy transitions, backwards monkey swinging)
- Krystian (Flexibility crawlspace, slope climbing animations)
- Sezz (Additional Animations for player state refactoring)
- Naotheia (Underwater puzzle placement, crouch 180° turn, crawl 180° turn, water surface 180° turn)
- JoeyQuint (Standing 180° turn, monkey swing 180° turn)
- Kubsy (Twitter and forum posts)
- Stranger1992 (This website, Facebook, Instagram, Youtube and Twitch.