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if Win32, shlwapi

if Win32, shlwapi #191

Workflow file for this run

name: CMake-Windows
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
strategy:
matrix:
build_type: [Release, Debug]
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Update Git Submodules
run: git submodule update --init --recursive
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake gametemplate -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DBUILD_EDITOR=OFF
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{matrix.build_type}}
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{matrix.build_type}}
- uses: actions/upload-artifact@v2
with:
name: ${{matrix.build_type}}
path: |
build/**/*.exe
build/**/EditorResources
build/**/EngineResources
build/**/GameResources
!build/**/CMakeFiles