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if Win32, shlwapi

if Win32, shlwapi #194

Workflow file for this run

name: CMake-Linux
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Update Git Submodules
run: git submodule update --init --recursive
- name: Install dependencies
run: |
sudo apt update
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev wayland-protocols libwayland-dev libxkbcommon-dev libglu1-mesa-dev freeglut3-dev mesa-common-dev
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake gametemplate -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DBUILD_EDITOR=OFF
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}