First-year graduate student at Georgia Tech, learning computer graphics.
Highlights
- Pro
Pinned Loading
-
Raytraced_Radiance_Transfer
Raytraced_Radiance_Transfer PublicA simple project for learning DX12 and DirectX Raytracing API.
C++ 2
-
Unity_Volumetric_Rendering
Unity_Volumetric_Rendering PublicVolumetric light / clouds and physically based atmosphere scattering implemented in Unity
C# 3
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.