diff --git a/CEMU Mod Importer.sln b/CEMU Mod Importer.sln
new file mode 100644
index 0000000..f7b2636
--- /dev/null
+++ b/CEMU Mod Importer.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.29609.76
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CEMU Mod Importer", "CEMU Mod Importer\CEMU Mod Importer.csproj", "{C26CBCF1-9205-45EE-A555-1353E92AEF27}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {C26CBCF1-9205-45EE-A555-1353E92AEF27}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {C26CBCF1-9205-45EE-A555-1353E92AEF27}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {C26CBCF1-9205-45EE-A555-1353E92AEF27}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {C26CBCF1-9205-45EE-A555-1353E92AEF27}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {301C8A62-DF9C-4A1F-A600-0E4CD227C02F}
+ EndGlobalSection
+EndGlobal
diff --git a/CEMU Mod Importer/App.config b/CEMU Mod Importer/App.config
new file mode 100644
index 0000000..56efbc7
--- /dev/null
+++ b/CEMU Mod Importer/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/CEMU Mod Importer/CEMU Mod Importer.csproj b/CEMU Mod Importer/CEMU Mod Importer.csproj
new file mode 100644
index 0000000..d0a642d
--- /dev/null
+++ b/CEMU Mod Importer/CEMU Mod Importer.csproj
@@ -0,0 +1,91 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {C26CBCF1-9205-45EE-A555-1353E92AEF27}
+ WinExe
+ CEMU_Mod_Importer
+ CEMU Mod Importer
+ v4.7.2
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+ ..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ Main.cs
+
+
+
+
+
+ Main.cs
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/CEMU Mod Importer/GameInfo.cs b/CEMU Mod Importer/GameInfo.cs
new file mode 100644
index 0000000..109f11d
--- /dev/null
+++ b/CEMU Mod Importer/GameInfo.cs
@@ -0,0 +1,25 @@
+using System;
+using System.Collections.Generic;
+
+namespace CEMU_Mod_Importer
+{
+ class GameInfo : IComparable
+ {
+ public string Name;
+ public List Ids = new List();
+
+ public override string ToString()
+ {
+ return Name;
+ }
+ public int CompareTo(GameInfo that)
+ {
+ if (Name == that.Name) return 0;
+ List names = new List{ Name, that.Name };
+ names.Sort();
+ if (names[0] == Name)
+ return -1;
+ return 1;
+ }
+ }
+}
\ No newline at end of file
diff --git a/CEMU Mod Importer/JSON_importer.cs b/CEMU Mod Importer/JSON_importer.cs
new file mode 100644
index 0000000..4731df7
--- /dev/null
+++ b/CEMU Mod Importer/JSON_importer.cs
@@ -0,0 +1,70 @@
+using Newtonsoft.Json;
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Globalization;
+
+namespace CEMU_Mod_Importer
+{
+ class GameInfoJSON
+ {
+ public string titleID;
+ public string titleKey;
+ public string name;
+ public string region;
+ public string ticket;
+ }
+ class JSON_importer
+ {
+ private static JSON_importer instance = null;
+ private static readonly object padlock = new object();
+
+ public static JSON_importer Instance
+ {
+ get
+ {
+ lock (padlock)
+ {
+ if (instance == null)
+ {
+ instance = new JSON_importer();
+ }
+ return instance;
+ }
+ }
+ }
+ public List gameInfos = new List();
+ public void Import(string JSONfile)
+ {
+ GameInfoJSON[] infoJSON = JsonConvert.DeserializeObject(JSONfile);
+
+ foreach (GameInfoJSON gameInfoJSON in infoJSON)
+ {
+ if (gameInfoJSON.name == null)
+ continue;
+ gameInfoJSON.name = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(gameInfoJSON.name.ToLower());
+ bool added = false;
+ if(gameInfoJSON.titleID[7] == '0')
+ {
+ foreach (GameInfo info in gameInfos)
+ {
+ if(info.Name == gameInfoJSON.name)
+ {
+ info.Ids.Add(gameInfoJSON.titleID + " [" + gameInfoJSON.region + "]");
+ added = true;
+ break;
+ }
+ }
+ if (added == false)
+ {
+ GameInfo gameInfo = new GameInfo();
+ gameInfo.Name = gameInfoJSON.name;
+ gameInfo.Ids.Add(gameInfoJSON.titleID + " [" + gameInfoJSON.region + "]");
+ gameInfos.Add(gameInfo);
+ }
+ }
+ }
+ gameInfos.Sort();
+ }
+ }
+}
diff --git a/CEMU Mod Importer/Main.Designer.cs b/CEMU Mod Importer/Main.Designer.cs
new file mode 100644
index 0000000..98d5566
--- /dev/null
+++ b/CEMU Mod Importer/Main.Designer.cs
@@ -0,0 +1,268 @@
+namespace CEMU_Mod_Importer
+{
+ partial class Main
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.NewModButton = new System.Windows.Forms.Button();
+ this.NameBox = new System.Windows.Forms.TextBox();
+ this.DescriptionBox = new System.Windows.Forms.RichTextBox();
+ this.TitleIdBox = new System.Windows.Forms.TextBox();
+ this.CEMU_path = new System.Windows.Forms.OpenFileDialog();
+ this.CEMU_path_button = new System.Windows.Forms.Button();
+ this.FsPriority = new System.Windows.Forms.NumericUpDown();
+ this.FsPriorityBox = new System.Windows.Forms.TextBox();
+ this.GameNameTextbox = new System.Windows.Forms.TextBox();
+ this.ImportGameInfoButton = new System.Windows.Forms.Button();
+ this.TitlekeysJSON_path = new System.Windows.Forms.OpenFileDialog();
+ this.GameDropdown = new System.Windows.Forms.ComboBox();
+ this.DragDrop = new System.Windows.Forms.TextBox();
+ this.ClearModFiles = new System.Windows.Forms.Button();
+ this.Debug = new System.Windows.Forms.RichTextBox();
+ ((System.ComponentModel.ISupportInitialize)(this.FsPriority)).BeginInit();
+ this.SuspendLayout();
+ //
+ // NewModButton
+ //
+ this.NewModButton.Location = new System.Drawing.Point(12, 12);
+ this.NewModButton.Name = "NewModButton";
+ this.NewModButton.Size = new System.Drawing.Size(75, 23);
+ this.NewModButton.TabIndex = 0;
+ this.NewModButton.Text = "Export Mod";
+ this.NewModButton.UseVisualStyleBackColor = true;
+ this.NewModButton.Click += new System.EventHandler(this.NewModButton_Click);
+ //
+ // NameBox
+ //
+ this.NameBox.BackColor = System.Drawing.Color.Gray;
+ this.NameBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.NameBox.Location = new System.Drawing.Point(12, 41);
+ this.NameBox.Name = "NameBox";
+ this.NameBox.Size = new System.Drawing.Size(75, 20);
+ this.NameBox.TabIndex = 1;
+ this.NameBox.Text = "Mod name";
+ this.NameBox.TextChanged += new System.EventHandler(this.NameBox_TextChanged);
+ //
+ // DescriptionBox
+ //
+ this.DescriptionBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
+ | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.DescriptionBox.BackColor = System.Drawing.Color.Gray;
+ this.DescriptionBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.DescriptionBox.Location = new System.Drawing.Point(12, 67);
+ this.DescriptionBox.Name = "DescriptionBox";
+ this.DescriptionBox.Size = new System.Drawing.Size(776, 74);
+ this.DescriptionBox.TabIndex = 2;
+ this.DescriptionBox.Text = "Description";
+ this.DescriptionBox.TextChanged += new System.EventHandler(this.DescriptionBox_TextChanged);
+ //
+ // TitleIdBox
+ //
+ this.TitleIdBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.TitleIdBox.BackColor = System.Drawing.Color.Gray;
+ this.TitleIdBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.TitleIdBox.Location = new System.Drawing.Point(93, 41);
+ this.TitleIdBox.Name = "TitleIdBox";
+ this.TitleIdBox.Size = new System.Drawing.Size(476, 20);
+ this.TitleIdBox.TabIndex = 3;
+ this.TitleIdBox.Text = "Titleids seperated by ,";
+ this.TitleIdBox.TextChanged += new System.EventHandler(this.TitleIdBox_TextChanged);
+ //
+ // CEMU_path
+ //
+ this.CEMU_path.FileName = "cemu.exe";
+ this.CEMU_path.Filter = "cemu|cemu.exe";
+ //
+ // CEMU_path_button
+ //
+ this.CEMU_path_button.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+ this.CEMU_path_button.Location = new System.Drawing.Point(677, 12);
+ this.CEMU_path_button.Name = "CEMU_path_button";
+ this.CEMU_path_button.Size = new System.Drawing.Size(111, 23);
+ this.CEMU_path_button.TabIndex = 4;
+ this.CEMU_path_button.Text = "Set CEMU Location";
+ this.CEMU_path_button.UseVisualStyleBackColor = true;
+ this.CEMU_path_button.Click += new System.EventHandler(this.CEMU_path_button_Click);
+ //
+ // FsPriority
+ //
+ this.FsPriority.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.FsPriority.BackColor = System.Drawing.Color.Lime;
+ this.FsPriority.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.FsPriority.Location = new System.Drawing.Point(93, 147);
+ this.FsPriority.Maximum = new decimal(new int[] {
+ 1661992959,
+ 1808227885,
+ 5,
+ 0});
+ this.FsPriority.Name = "FsPriority";
+ this.FsPriority.Size = new System.Drawing.Size(75, 20);
+ this.FsPriority.TabIndex = 5;
+ this.FsPriority.Value = new decimal(new int[] {
+ 100,
+ 0,
+ 0,
+ 0});
+ this.FsPriority.ValueChanged += new System.EventHandler(this.numericUpDown1_ValueChanged);
+ //
+ // FsPriorityBox
+ //
+ this.FsPriorityBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.FsPriorityBox.BackColor = System.Drawing.Color.Lime;
+ this.FsPriorityBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.FsPriorityBox.Location = new System.Drawing.Point(12, 147);
+ this.FsPriorityBox.Name = "FsPriorityBox";
+ this.FsPriorityBox.ReadOnly = true;
+ this.FsPriorityBox.Size = new System.Drawing.Size(75, 20);
+ this.FsPriorityBox.TabIndex = 6;
+ this.FsPriorityBox.Text = "Priority";
+ //
+ // GameNameTextbox
+ //
+ this.GameNameTextbox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+ this.GameNameTextbox.BackColor = System.Drawing.Color.Gray;
+ this.GameNameTextbox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.GameNameTextbox.Location = new System.Drawing.Point(575, 41);
+ this.GameNameTextbox.Name = "GameNameTextbox";
+ this.GameNameTextbox.Size = new System.Drawing.Size(213, 20);
+ this.GameNameTextbox.TabIndex = 7;
+ this.GameNameTextbox.Text = "Game Name";
+ this.GameNameTextbox.TextChanged += new System.EventHandler(this.GameNameTextbox_TextChanged);
+ //
+ // ImportGameInfoButton
+ //
+ this.ImportGameInfoButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+ this.ImportGameInfoButton.Location = new System.Drawing.Point(575, 12);
+ this.ImportGameInfoButton.Name = "ImportGameInfoButton";
+ this.ImportGameInfoButton.Size = new System.Drawing.Size(96, 23);
+ this.ImportGameInfoButton.TabIndex = 8;
+ this.ImportGameInfoButton.Text = "Import Game Info";
+ this.ImportGameInfoButton.UseVisualStyleBackColor = true;
+ this.ImportGameInfoButton.Click += new System.EventHandler(this.ImportGameInfoButton_Click);
+ //
+ // TitlekeysJSON_path
+ //
+ this.TitlekeysJSON_path.FileName = "titlekeys.json";
+ this.TitlekeysJSON_path.Filter = "titlekeys|*.json";
+ //
+ // GameDropdown
+ //
+ this.GameDropdown.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.GameDropdown.FormattingEnabled = true;
+ this.GameDropdown.Location = new System.Drawing.Point(174, 14);
+ this.GameDropdown.Name = "GameDropdown";
+ this.GameDropdown.Size = new System.Drawing.Size(395, 21);
+ this.GameDropdown.TabIndex = 9;
+ this.GameDropdown.SelectedIndexChanged += new System.EventHandler(this.GameDropdown_SelectedIndexChanged);
+ //
+ // DragDrop
+ //
+ this.DragDrop.AllowDrop = true;
+ this.DragDrop.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.DragDrop.Location = new System.Drawing.Point(174, 147);
+ this.DragDrop.Name = "DragDrop";
+ this.DragDrop.ReadOnly = true;
+ this.DragDrop.Size = new System.Drawing.Size(497, 20);
+ this.DragDrop.TabIndex = 10;
+ this.DragDrop.Text = "Drop mod folder on me (the folder containing \"meta/content/aoc\")";
+ this.DragDrop.DragDrop += new System.Windows.Forms.DragEventHandler(this.DragDrop_DragDrop);
+ this.DragDrop.DragEnter += new System.Windows.Forms.DragEventHandler(this.DragDrop_DragEnter);
+ //
+ // ClearModFiles
+ //
+ this.ClearModFiles.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.ClearModFiles.Location = new System.Drawing.Point(677, 147);
+ this.ClearModFiles.Name = "ClearModFiles";
+ this.ClearModFiles.Size = new System.Drawing.Size(111, 20);
+ this.ClearModFiles.TabIndex = 11;
+ this.ClearModFiles.Text = "Clear list";
+ this.ClearModFiles.UseVisualStyleBackColor = true;
+ this.ClearModFiles.Click += new System.EventHandler(this.ClearModFiles_Click);
+ //
+ // Debug
+ //
+ this.Debug.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.Debug.Location = new System.Drawing.Point(12, 173);
+ this.Debug.Name = "Debug";
+ this.Debug.ReadOnly = true;
+ this.Debug.Size = new System.Drawing.Size(776, 265);
+ this.Debug.TabIndex = 12;
+ this.Debug.Text = "";
+ //
+ // Main
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(29)))), ((int)(((byte)(29)))), ((int)(((byte)(29)))));
+ this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
+ this.ClientSize = new System.Drawing.Size(800, 450);
+ this.Controls.Add(this.Debug);
+ this.Controls.Add(this.ClearModFiles);
+ this.Controls.Add(this.DragDrop);
+ this.Controls.Add(this.GameDropdown);
+ this.Controls.Add(this.ImportGameInfoButton);
+ this.Controls.Add(this.GameNameTextbox);
+ this.Controls.Add(this.FsPriorityBox);
+ this.Controls.Add(this.FsPriority);
+ this.Controls.Add(this.CEMU_path_button);
+ this.Controls.Add(this.TitleIdBox);
+ this.Controls.Add(this.DescriptionBox);
+ this.Controls.Add(this.NameBox);
+ this.Controls.Add(this.NewModButton);
+ this.Name = "Main";
+ this.Text = "CEMU Mod Importer";
+ ((System.ComponentModel.ISupportInitialize)(this.FsPriority)).EndInit();
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Button NewModButton;
+ private System.Windows.Forms.TextBox NameBox;
+ private System.Windows.Forms.RichTextBox DescriptionBox;
+ private System.Windows.Forms.TextBox TitleIdBox;
+ private System.Windows.Forms.OpenFileDialog CEMU_path;
+ private System.Windows.Forms.Button CEMU_path_button;
+ private System.Windows.Forms.NumericUpDown FsPriority;
+ private System.Windows.Forms.TextBox FsPriorityBox;
+ private System.Windows.Forms.TextBox GameNameTextbox;
+ private System.Windows.Forms.Button ImportGameInfoButton;
+ private System.Windows.Forms.OpenFileDialog TitlekeysJSON_path;
+ private System.Windows.Forms.ComboBox GameDropdown;
+ private System.Windows.Forms.TextBox DragDrop;
+ private System.Windows.Forms.Button ClearModFiles;
+ private System.Windows.Forms.RichTextBox Debug;
+ }
+}
+
diff --git a/CEMU Mod Importer/Main.cs b/CEMU Mod Importer/Main.cs
new file mode 100644
index 0000000..8e7c0e4
--- /dev/null
+++ b/CEMU Mod Importer/Main.cs
@@ -0,0 +1,186 @@
+using Newtonsoft.Json;
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.IO;
+using System.Text.RegularExpressions;
+using System.Windows.Forms;
+
+namespace CEMU_Mod_Importer
+{
+ public partial class Main : Form
+ {
+ Mod CurrentMod = new Mod();
+ string[] titleids;
+ int wrongids = 0;
+ bool CEMU_Set = false;
+ public Main()
+ {
+ InitializeComponent();
+ }
+
+ private void NewModButton_Click(object sender, EventArgs e)
+ {
+ if (CurrentMod.Name == null || CurrentMod.TitleIds == null || CurrentMod.Description == null)
+ return;
+ if (CEMU_Set == false)
+ {
+ if (CEMU_path.ShowDialog() != DialogResult.OK)
+ return;
+ }
+ if(wrongids != 0)
+ {
+ return;
+ }
+ string ModRules = $"[Definition]\ntitleIds = {string.Join(", ", CurrentMod.TitleIds)}\nname = {CurrentMod.Name}\npath = \"{GameNameTextbox.Text}\\Mods\\{CurrentMod.Name}\ndescription = {CurrentMod.Description}\nversion = {CurrentMod.Version}\nfsPriority = {CurrentMod.fsPriority}";
+ Debug.AppendText(ModRules + "\n");
+ FileInfo file = new FileInfo(Path.GetDirectoryName(CEMU_path.FileName) + "\\graphicPacks\\mods\\" + GameNameTextbox.Text + " "+ CurrentMod.Name + "\\rules.txt");
+ Debug.AppendText(file.FullName);
+ Directory.CreateDirectory(file.DirectoryName);
+ File.WriteAllText(file.FullName, ModRules);
+ foreach (String folder in ModFolders)
+ {
+ Copy(folder, file.DirectoryName);
+ }
+ }
+
+ private void NameBox_TextChanged(object sender, EventArgs e)
+ {
+ CurrentMod.Name = NameBox.Text;
+ NameBox.BackColor = Color.FromArgb(0x00, 0xff, 0x00);
+ }
+
+ private void DescriptionBox_TextChanged(object sender, EventArgs e)
+ {
+ CurrentMod.Description = DescriptionBox.Text;
+ DescriptionBox.BackColor = Color.FromArgb(0x00, 0xff, 0x00);
+ }
+
+ private void TitleIdBox_TextChanged(object sender, EventArgs e)
+ {
+ titleids = Regex.Replace(TitleIdBox.Text, @"\ \[[^[\]]*\]", "").Replace(" ", "").Split(',');
+ wrongids = 0;
+ foreach (string titleid in titleids)
+ {
+ if (titleid.Length != 16)
+ {
+ wrongids++;
+ }
+ }
+ if (wrongids == 0)
+ {
+ CurrentMod.TitleIds = titleids;
+ TitleIdBox.BackColor = Color.FromArgb(0x00, 0xff, 0x00);
+ }
+ else if (wrongids != 0 && wrongids != titleids.Length)
+ {
+ TitleIdBox.BackColor = Color.FromArgb(0xf4, 0x65, 0x00);
+ }
+ else if (wrongids == titleids.Length)
+ {
+ TitleIdBox.BackColor = Color.FromArgb(0xff, 0x00, 0x00);
+ }
+ }
+
+ private void CEMU_path_button_Click(object sender, EventArgs e)
+ {
+ CEMU_Set = CEMU_path.ShowDialog() == DialogResult.OK;
+ }
+
+ private void numericUpDown1_ValueChanged(object sender, EventArgs e)
+ {
+ CurrentMod.fsPriority = Convert.ToInt32(FsPriority.Value);
+ }
+
+ private void ImportGameInfoButton_Click(object sender, EventArgs e)
+ {
+ TitlekeysJSON_path.ShowDialog();
+ if (File.Exists(TitlekeysJSON_path.FileName))
+ {
+ JSON_importer.Instance.Import(File.ReadAllText(TitlekeysJSON_path.FileName));
+ foreach (GameInfo item in JSON_importer.Instance.gameInfos)
+ {
+ GameDropdown.Items.Add(item);
+ }
+ }
+ }
+
+ private void GameDropdown_SelectedIndexChanged(object sender, EventArgs e)
+ {
+ GameInfo selected = (GameInfo)GameDropdown.SelectedItem;
+ TitleIdBox.Text = string.Join(",", selected.Ids);
+ GameNameTextbox.Text = selected.Name;
+ }
+
+ public List ModFolders = new List();
+ private void DragDrop_DragEnter(object sender, DragEventArgs e)
+ {
+ if (e.Data.GetDataPresent(DataFormats.FileDrop))
+ {
+ e.Effect = DragDropEffects.Copy;
+ }
+ else
+ {
+ e.Effect = DragDropEffects.None;
+ }
+ }
+
+ private void DragDrop_DragDrop(object sender, DragEventArgs e)
+ {
+ if (e.Data.GetDataPresent(DataFormats.FileDrop))
+ {
+ string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
+
+ foreach (string file in files)
+ {
+ if (Directory.Exists(file))
+ {
+ if(!ModFolders.Contains(file))
+ ModFolders.Add(file);
+ }
+ }
+ DragDrop.Text = string.Join(", ", ModFolders);
+ DragDrop.BackColor = Color.FromArgb(0x00, 0xff, 0x00);
+ }
+ }
+
+ private void ClearModFiles_Click(object sender, EventArgs e)
+ {
+ ModFolders.Clear();
+ DragDrop.Text = "Drop mod folder on me (the folder containing \"meta / content / aoc\")";
+ DragDrop.BackColor = Color.FromArgb(0xFF, 0x00, 0x00);
+ }
+
+ private void GameNameTextbox_TextChanged(object sender, EventArgs e)
+ {
+ GameNameTextbox.BackColor = Color.FromArgb(0x00, 0xff, 0x00);
+ }
+
+ public static void Copy(string sourceDirectory, string targetDirectory)
+ {
+ DirectoryInfo diSource = new DirectoryInfo(sourceDirectory);
+ DirectoryInfo diTarget = new DirectoryInfo(targetDirectory);
+
+ CopyAll(diSource, diTarget);
+ }
+
+ public static void CopyAll(DirectoryInfo source, DirectoryInfo target)
+ {
+ Directory.CreateDirectory(target.FullName);
+
+ // Copy each file into the new directory.
+ foreach (FileInfo fi in source.GetFiles())
+ {
+ fi.CopyTo(Path.Combine(target.FullName, fi.Name), true);
+ }
+
+ // Copy each subdirectory using recursion.
+ foreach (DirectoryInfo diSourceSubDir in source.GetDirectories())
+ {
+ DirectoryInfo nextTargetSubDir =
+ target.CreateSubdirectory(diSourceSubDir.Name);
+ CopyAll(diSourceSubDir, nextTargetSubDir);
+ }
+ }
+ }
+}
diff --git a/CEMU Mod Importer/Main.resx b/CEMU Mod Importer/Main.resx
new file mode 100644
index 0000000..4588aa8
--- /dev/null
+++ b/CEMU Mod Importer/Main.resx
@@ -0,0 +1,126 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
+ 132, 17
+
+
\ No newline at end of file
diff --git a/CEMU Mod Importer/Mod.cs b/CEMU Mod Importer/Mod.cs
new file mode 100644
index 0000000..a559505
--- /dev/null
+++ b/CEMU Mod Importer/Mod.cs
@@ -0,0 +1,12 @@
+namespace CEMU_Mod_Importer
+{
+ class Mod
+ {
+ public string Name;
+ public string[] TitleIds;
+ public string Path;
+ public string Description;
+ public int Version = 3;
+ public int fsPriority = 100;
+ }
+}
diff --git a/CEMU Mod Importer/Program.cs b/CEMU Mod Importer/Program.cs
new file mode 100644
index 0000000..3b83186
--- /dev/null
+++ b/CEMU Mod Importer/Program.cs
@@ -0,0 +1,22 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace CEMU_Mod_Importer
+{
+ static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Main());
+ }
+ }
+}
diff --git a/CEMU Mod Importer/Properties/AssemblyInfo.cs b/CEMU Mod Importer/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..8506610
--- /dev/null
+++ b/CEMU Mod Importer/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("CEMU Mod Importer")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("CEMU Mod Importer")]
+[assembly: AssemblyCopyright("Copyright © 2019")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("c26cbcf1-9205-45ee-a555-1353e92aef27")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/CEMU Mod Importer/Properties/Resources.Designer.cs b/CEMU Mod Importer/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..6293a69
--- /dev/null
+++ b/CEMU Mod Importer/Properties/Resources.Designer.cs
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace CEMU_Mod_Importer.Properties
+{
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CEMU_Mod_Importer.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/CEMU Mod Importer/Properties/Resources.resx b/CEMU Mod Importer/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/CEMU Mod Importer/Properties/Resources.resx
@@ -0,0 +1,117 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/CEMU Mod Importer/Properties/Settings.Designer.cs b/CEMU Mod Importer/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..cdbc194
--- /dev/null
+++ b/CEMU Mod Importer/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace CEMU_Mod_Importer.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/CEMU Mod Importer/Properties/Settings.settings b/CEMU Mod Importer/Properties/Settings.settings
new file mode 100644
index 0000000..3964565
--- /dev/null
+++ b/CEMU Mod Importer/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/CEMU Mod Importer/packages.config b/CEMU Mod Importer/packages.config
new file mode 100644
index 0000000..a9de8b5
--- /dev/null
+++ b/CEMU Mod Importer/packages.config
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/README.md b/README.md
index 4ffbda7..9496bcd 100644
--- a/README.md
+++ b/README.md
@@ -1,2 +1,2 @@
# CEMU Mod Importer
- This program converts a mod to a CEMU graphics pack
+ This program converts a mod to a CEMU graphics pack
\ No newline at end of file