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Main.tscn
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Main.tscn
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[gd_scene load_steps=12 format=2]
[ext_resource path="res://Main.gd" type="Script" id=1]
[ext_resource path="res://HUD.gd" type="Script" id=2]
[ext_resource path="res://assets/world/void.png" type="Texture" id=3]
[ext_resource path="res://gui/PlayerSelectScene.tscn" type="PackedScene" id=4]
[ext_resource path="res://services/TurnManager.tscn" type="PackedScene" id=5]
[ext_resource path="res://gui/BattleScene.tscn" type="PackedScene" id=6]
[ext_resource path="res://gui/EventWindow.tscn" type="PackedScene" id=7]
[ext_resource path="res://RDFManager.gd" type="Script" id=8]
[ext_resource path="res://services/WorldManager.tscn" type="PackedScene" id=9]
[ext_resource path="res://services/FederationManager.tscn" type="PackedScene" id=10]
[ext_resource path="res://assets/audio/music/music.wav" type="AudioStream" id=11]
[node name="Main" type="Node2D"]
script = ExtResource( 1 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 11 )
[node name="TurnManager" parent="." instance=ExtResource( 5 )]
[node name="WorldManager" parent="." instance=ExtResource( 9 )]
[node name="RDFManager" type="Node2D" parent="."]
script = ExtResource( 8 )
[node name="FederationManager" parent="." instance=ExtResource( 10 )]
[node name="Background" type="Sprite" parent="."]
position = Vector2( 1106.5, 709.5 )
scale = Vector2( 34.6094, 22.1406 )
texture = ExtResource( 3 )
[node name="BattleScene" parent="." instance=ExtResource( 6 )]
[node name="PlayerSelectScene" parent="." instance=ExtResource( 4 )]
[node name="HUD" type="CanvasLayer" parent="."]
script = ExtResource( 2 )
[node name="EventWindow" parent="HUD" instance=ExtResource( 7 )]
[node name="BattleSummaryWindow" parent="HUD" instance=ExtResource( 7 )]