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IClientParentalSettings.h
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IClientParentalSettings.h
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//========================== Open Steamworks ================================
//
// This file is part of the Open Steamworks project. All individuals associated
// with this project do not claim ownership of the contents
//
// The code, comments, and all related files, projects, resources,
// redistributables included with this project are Copyright Valve Corporation.
// Additionally, Valve, the Valve logo, Half-Life, the Half-Life logo, the
// Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo,
// Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the
// Counter-Strike logo, Source, the Source logo, and Counter-Strike Condition
// Zero are trademarks and or registered trademarks of Valve Corporation.
// All other trademarks are property of their respective owners.
//
//=============================================================================
#ifndef ICLIENTPARENTALSETTINGS_H
#define ICLIENTPARENTALSETTINGS_H
#ifdef _WIN32
#pragma once
#endif
#include "SteamTypes.h"
abstract_class UNSAFE_INTERFACE IClientParentalSettings
{
public:
virtual bool BIsParentalLockEnabled() = 0;
virtual bool BIsParentalLockLocked() = 0;
virtual bool BIsAppBlocked( AppId_t unAppID ) = 0;
virtual bool BIsAppInBlockList( AppId_t unAppID ) = 0;
virtual bool BIsFeatureBlocked( EParentalFeature eParentalFeature ) = 0;
virtual bool BIsFeatureInBlockList( EParentalFeature eParentalFeature ) = 0;
virtual bool BGetSerializedParentalSettings( CUtlBuffer * pBuffer ) = 0;
virtual bool BGetRecoveryEmail(char*, int) = 0;
};
#endif // ICLIENTPARENTALSETTINGS_H