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Some header files from ancient Source SDK code, that include .xtf file header information and various other info on .xtf (check _XBOX defines, and also XTF lines):
Currently I am able to to convert .xtf to .dds using gssmt (linked in the xentax forum, it's the last post), and then I am able to convert .dds to .xtf by hex editing the .dds, replacing the first bytes from an original .xtf file. This obviously has issues, as there's no room for any changes (like resolution and such)
The text was updated successfully, but these errors were encountered:
I remember when we first started VTFLib we made the decision not to support the XBox format as no modders were developing for XBox and we had no access to any Xbox format files to test with.
It probably could be added back in but it won't be a quick job. The general "fixing" of the libary and tools needs to happen first.
It would be nice to have support for .xtf (.vtf equivalent used in the Original Xbox port of HL2) with VTFLib.
I'm providing some info of .xtf:
Example .xtf file: https://anonfiles.com/NfG7Ie5cpd/alyx_sheet_xtf
Currently I am able to to convert .xtf to .dds using gssmt (linked in the xentax forum, it's the last post), and then I am able to convert .dds to .xtf by hex editing the .dds, replacing the first bytes from an original .xtf file. This obviously has issues, as there's no room for any changes (like resolution and such)
The text was updated successfully, but these errors were encountered: