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ringbuffer.h
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ringbuffer.h
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/*
__ __| | | /_) | ___| | |
| __ \ _ \ ' / | | / | _ \ __ \ | _` | __ \ __|
| | | | __/ . \ | < | | __/ | | | ( | | |\__ \
_| _| |_|\___| _|\_\_|_|\_\\____|\___|_| _| _____|\__,_|_.__/ ____/
-----------------------------------------------------------------------------
* RING BUFFER TEMPLATE CLASS.
*
* Original work from Francois Best for the Arduino MIDI Library
* license MIT - Copyright (c) 2016 Francois Best
*
* Modified by TheKikGen Labs for the UsbMidiKliK4x4 project.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
*/
#pragma once
template<typename DataType, int Size>
class RingBuffer
{
public:
RingBuffer();
~RingBuffer();
public:
int available() const;
public:
void write(DataType inData) volatile ;
void write(const DataType* inData, int inSize) volatile;
void flush() volatile;
public:
DataType read() volatile;
void readBytes(DataType* outData, int inSize) volatile;
private:
volatile DataType mData[Size];
volatile DataType* mWriteHead;
volatile DataType* mReadHead;
};
template<typename DataType, int Size>
RingBuffer<DataType, Size>::RingBuffer()
: mWriteHead(mData)
, mReadHead(mData)
{
memset((void*)mData, DataType(0), Size * sizeof(DataType)) ;
}
template<typename DataType, int Size>
RingBuffer<DataType, Size>::~RingBuffer()
{
}
// -----------------------------------------------------------------------------
template<typename DataType, int Size>
int RingBuffer<DataType, Size>::available() const
{
if (mReadHead == mWriteHead)
{
return 0;
}
else if (mWriteHead > mReadHead)
{
return int(mWriteHead - mReadHead);
}
else
{
return int(mWriteHead - mData) + Size - int(mReadHead - mData);
}
}
// -----------------------------------------------------------------------------
template<typename DataType, int Size>
void RingBuffer<DataType, Size>::write(DataType inData) volatile
{
*mWriteHead++ = inData;
if (mWriteHead >= mData + Size)
{
mWriteHead = mData;
}
}
template<typename DataType, int Size>
void RingBuffer<DataType, Size>::write(const DataType* inData, int inSize) volatile
{
for (int i = 0; i < inSize; ++i)
{
write(inData[i]);
}
}
template<typename DataType, int Size>
void RingBuffer<DataType, Size>::flush() volatile
{
memset(mData, DataType(0), Size * sizeof(DataType));
mReadHead = mData;
mWriteHead = mData;
}
// -----------------------------------------------------------------------------
template<typename DataType, int Size>
DataType RingBuffer<DataType, Size>::read() volatile
{
const DataType data = *mReadHead++;
if (mReadHead >= mData + Size)
{
mReadHead = mData;
}
return data;
}
template<typename DataType, int Size>
void RingBuffer<DataType, Size>::readBytes(DataType* outData, int inSize) volatile
{
for (int i = 0; i < inSize; ++i)
{
outData[i] = read();
}
}