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Build

Note: The path must be in English, no spaces.

requirements

  • CMake (version >= 3.21)
  • git

Windows(VS2022 amd64)

  • MSVC 19.33.31517.0 (VS2022 amd64)
    • workload

      • Desktop Development with C++
      • Universal Windows Platform Development
      • C++ CMake Tools for Windows
      • Python Development
    • Visual Studio must satisfy the conditions described in this document (for cpython)

      Install Microsoft Visual Studio with Python workload and Python native development component.

    • and, check c++ cmake tools

Visual Studio

see /docs/windows_build.pdf

Terminal

git clone --recursive https://github.com/Nor-s/Anim.git
cd Anim
mkdir build
cd build

Cmake

cmake ..   -DCMAKE_CXX_COMPILER="C:/Program Files/Microsoft Visual Studio/2022/Preview/VC/Tools/MSVC/14.33.31517/bin/Hostx64/x64/cl.exe"
cmake --build . --config Release

or

cmake .. -G "Visual Studio 17 2022" -A x64
cmake --build . --config Release

output files path: build/bin/Release/

You need to move the files to this folder: build/bin/

Cmake with Ninja

cmake .. -G Ninja -DCMAKE_CXX_COMPILER="C:/Program Files/Microsoft Visual Studio/2022/Preview/VC/Tools/MSVC/14.33.31517/bin/Hostx64/x64/cl.exe"

ninja

or

cmake  .. -G Ninja
ninja

Linux

  • gcc 9.4.0 x86_64-linux-gnu

Mac OS (silicon)

  • Clang 13.0.0 arm64-apple-darwin21.2.0
  • Python 3.10 and newer
  • Homebrew 3.5.9
xcode-select --install
brew install pkg-config [email protected] xz gdbm tcl-tk
git clone --recursive https://github.com/Nor-s/Anim.git
cd Anim

mkdir build
cd build
cmake ..
make

Error handling