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l4d2_area_of_denial.sp
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l4d2_area_of_denial.sp
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#define PLUGIN_VERSION "1.2"
/*======================================================================================
Plugin Info:
* Name : [L4D2] Area of Denial
* Author : SilverShot
* Descrp : Removes spitter acid and damage from players in restricted areas or slays them.
* Link : http://forums.alliedmods.net/showthread.php?t=157053
* Plugins : http://sourcemod.net/plugins.php?exact=exact&sortby=title&search=1&author=Silvers
========================================================================================
Change Log:
1.2 (05-May-2018)
- Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
1.1 (10-May-2012)
- Limited the plugin to all survival modes only.
- Fixed a rare bug which could crash the server.
- Debug logging turned off. Set DEBUG 1 in source to turn on.
1.0 (15-May-2011)
- Initial release.
======================================================================================*/
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#define CVAR_FLAGS FCVAR_NOTIFY
#define DEBUG 0
ConVar g_hCvarEnable, g_hCvarMPGameMode, g_hCvarPrint;
int g_iCvarEnable, g_iSurvivalMode;
bool g_bAllow;
// ====================================================================================================
// PLUGIN INFO / START / END
// ====================================================================================================
public Plugin myinfo =
{
name = "生存删除限制区口水",
author = "SilverShot",
description = "Removes spitter acid and damage from players in restricted areas or slays them.",
version = PLUGIN_VERSION,
url = "http://forums.alliedmods.net/showthread.php?t=157053"
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
EngineVersion test = GetEngineVersion();
if( test != Engine_Left4Dead2 )
{
strcopy(error, err_max, "Plugin only supports Left 4 Dead 2.");
return APLRes_SilentFailure;
}
return APLRes_Success;
}
public void OnPluginStart()
{
g_hCvarEnable = CreateConVar( "l4d2_area_of_denial_enable", "2", "0=Off, 1=Remove spit and prevent damage to player, 2=Slay player.", CVAR_FLAGS);
g_hCvarPrint = CreateConVar( "l4d2_area_of_denial_print", "1", "Show in chat when someone is slayed. 0=Off, 1=To all. 2=To victim.", CVAR_FLAGS);
CreateConVar( "l4d2_area_of_denial_version", PLUGIN_VERSION, "Area of Denial plugin version.", CVAR_FLAGS|FCVAR_DONTRECORD);
AutoExecConfig(true, "l4d2_area_of_denial");
g_hCvarMPGameMode = FindConVar("mp_gamemode");
g_hCvarMPGameMode.AddChangeHook(ConVarChanged_Allows);
g_hCvarEnable.AddChangeHook(ConVarChanged_Allows);
}
public void ConVarChanged_Allows(Handle convar, const char[] oldValue, const char[] newValue)
{
IsAllowed();
}
void IsAllowed()
{
g_iCvarEnable = g_hCvarEnable.IntValue;
g_iSurvivalMode = 0;
int entity = CreateEntityByName("info_gamemode");
DispatchSpawn(entity);
HookSingleEntityOutput(entity, "OnSurvival", OnGamemode, true);
ActivateEntity(entity);
AcceptEntityInput(entity, "PostSpawnActivate");
AcceptEntityInput(entity, "Kill");
if( g_bAllow == false && g_iCvarEnable && g_iSurvivalMode == 1 )
{
g_bAllow = true;
HookPlayers(true);
}
else if( g_bAllow == true && (g_iCvarEnable == 0 || g_iSurvivalMode == 0) )
{
g_bAllow = false;
HookPlayers(false);
}
}
public void OnGamemode(const char[] output, int caller, int activator, float delay)
{
g_iSurvivalMode = 1;
}
void HookPlayers(bool hook)
{
for( int i = 1; i <= MaxClients; i++ )
if( IsClientInGame(i) )
if( hook )
SDKHook(i, SDKHook_OnTakeDamage, OnTakeDamage);
else
SDKUnhook(i, SDKHook_OnTakeDamage, OnTakeDamage);
}
public void OnClientPostAdminCheck(int client)
{
if( g_bAllow )
SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
}
public Action OnTakeDamage(int victim, int &attacker, int &inflictor, float &damage, int &damagetype)
{
if( victim == attacker && damagetype == 0 && damage == 10 && IsValidClient(victim) )
{
#if DEBUG == 1
if( g_iCvarEnable == 2 )
{
float vPos[3];
GetClientAbsOrigin(victim, vPos);
LogCustom("Slayed player %d) %N @{ %0.1f %0.1f %0.1f }", victim, victim, vPos[0], vPos[1], vPos[2]);
}
#endif
if( g_iCvarEnable == 2 )
{
ForcePlayerSuicide(victim);
int print = g_hCvarPrint.IntValue;
if( print == 1 )
PrintToChatAll("\x03[Area Of Denial] \x01Slayed \x05'%N' \x01for being out of bounds.", victim);
else if( print == 2 )
PrintToChat(victim, "\x03[Area Of Denial] \x01Slayed for being out of bounds.");
}
else
damage = 0.0;
return Plugin_Handled;
}
return Plugin_Continue;
}
public void OnEntityCreated(int entity, const char[] classname)
{
if( g_bAllow && g_iCvarEnable == 1 && strcmp(classname, "spitter_projectile") == 0 )
CreateTimer(0.1, tmrSpit, EntIndexToEntRef(entity));
}
public Action tmrSpit(Handle timer, any entity)
{
if( EntRefToEntIndex(entity) != INVALID_ENT_REFERENCE )
{
int client = GetEntPropEnt(entity, Prop_Data, "m_hOwnerEntity");
if( IsValidClient(client) )
{
#if DEBUG == 1
float vPos[3];
GetEntPropVector(entity, Prop_Send, "m_vecOrigin", vPos);
LogCustom("Removed spit from %d) %N @{ %0.1f %0.1f %0.1f }", client, client, vPos[0], vPos[1], vPos[2]);
#endif
AcceptEntityInput(entity, "kill");
}
}
}
bool IsValidClient(int client)
{
return client > 0 && client <= MaxClients && IsClientInGame(client) && GetClientTeam(client) == 2;
}
stock void LogCustom(const char[] format, any ...)
{
char buffer[512];
VFormat(buffer, sizeof(buffer), format, 2);
Handle file;
char FileName[PLATFORM_MAX_PATH], sTime[32];
BuildPath(Path_SM, FileName, sizeof(FileName), "logs/area_of_denial.log");
file = OpenFile(FileName, "a+");
FormatTime(sTime, sizeof(sTime), "%d-%b-%Y %H:%M:%S");
file.WriteLine("%s: %s", sTime, buffer);
PrintToServer("%s: %s", sTime, buffer);
FlushFile(file);
delete file;
}