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clCreateFromGLTexture.adoc

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clCreateFromGLTexture

Creates an OpenCL image object, image array object, or image buffer object from an OpenGL texture object, texture array object, texture buffer object, or a single face of an OpenGL cubemap texture object.

cl_mem clCreateFromGLTexture(cl_context context,
                             cl_mem_flags flags,
                             GLenum texture_target,
                             GLint miplevel,
                             GLuint texture,
                             cl_int * errcode_ret)

Parameters

context

A valid OpenCL context created from an OpenGL context.

flags

A bit-field that is used to specify usage information. Refer to the table for clCreateBuffer for a description of flags. Only the values CL_MEM_READ_ONLY, CL_MEM_WRITE_ONLY and CL_MEM_READ_WRITE can be used.

texture_target

texture_target This value must be one of GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_RECTANGLE. (GL_TEXTURE_RECTANGLE requires OpenGL 3.1. Alternatively, GL_TEXTURE_RECTANGLE_ARB may be specified if the OpenGL extension GL_ARB_texture_rectangle is supported.) texture_target is used only to define the image type of texture. No reference to a bound GL texture object is made or implied by this parameter.

If the cl_khr_gl_msaa_sharing extension is enabled, texture_target may be GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.

If texture_target is GL_TEXTURE_2D_MULTISAMPLE, clCreateFromGLTexture creates an OpenCL 2D multi-sample image object from an OpenGL 2D multi-sample texture

If texture_target is GL_TEXTURE_2D_MULTISAMPLE_ARRAY, clCreateFromGLTexture creates an OpenCL 2D multi-sample array image object from an OpenGL 2D multi-sample texture.

miplevel

The mipmap level to be used. If texture_target is GL_TEXTURE_BUFFER, miplevel must be 0. Implementations may return CL_INVALID_OPERATION for miplevel values > 0

texture

The name of a GL 1D, 2D, 3D, 1D array, 2D array, cubemap, rectangle or buffer texture object. The texture object must be a complete texture as per OpenGL rules on texture completeness. The texture format and dimensions defined by OpenGL for the specified miplevel of the texture will be used to create the OpenCL image memory object. Only GL texture objects with an internal format that maps to appropriate image channel order and data type specified in tables 5.5 and 5.6 (see cl_image_format) may be used to create the OpenCL image memory object.

errcode_ret

Returns an appropriate error code as described below. If errcode_ret is NULL, no error code is returned.

Notes

If the state of a GL texture object is modified through the GL API (e.g. glTexImage2D, glTexImage3D or the values of the texture parameters GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL are modified) while there exists a corresponding CL image object, subsequent use of the CL image object will result in undefined behavior.

The clRetainMemObject and clReleaseMemObject functions can be used to retain and release the image objects.

Errors

Returns a valid non-zero OpenCL image object and errcode_ret is set to CL_SUCCESS if the image object is created successfully. Otherwise, it returns a NULL value with one of the following error values returned in errcode_ret:

  • CL_INVALID_CONTEXT if context is not a valid context or was not created from a GL context.

  • CL_INVALID_VALUE if values specified in flags are not valid or if value specified in texture_target is not one of the values specified in the description of texture_target.

  • CL_INVALID_MIP_LEVEL if miplevel is less than the value of levelbase (for OpenGL implementations) or zero (for OpenGL ES implementations); or greater than the value of q (for both OpenGL and OpenGL ES). levelbase and q are defined for the texture in section 3.8.10 (Texture Completeness) of the OpenGL 2.1 specification and section 3.7.10 of the OpenGL ES 2.0.

  • CL_INVALID_MIP_LEVEL if miplevel is greater than zero and the OpenGL implementation does not support creating from non-zero mipmap levels.

  • CL_INVALID_GL_OBJECT if texture is not a GL texture object whose type matches texture_target, if the specified miplevel of texture is not defined, or if the width or height of the specified miplevel is zero or if the GL texture object is incomplete.

  • CL_INVALID_IMAGE_FORMAT_DESCRIPTOR if the OpenGL texture internal format does not map to a supported OpenCL image format.

  • CL_INVALID_OPERATION if texture is a GL texture object created with a border width value greater than zero.

  • CL_OUT_OF_RESOURCES if there is a failure to allocate resources required by the OpenCL implementation on the device.

  • CL_OUT_OF_HOST_MEMORY if there is a failure to allocate resources required by the OpenCL implementation on the host.