diff --git a/src/addons/i2cdisplay.cpp b/src/addons/i2cdisplay.cpp index d2b77f4bc..1af67cd79 100644 --- a/src/addons/i2cdisplay.cpp +++ b/src/addons/i2cdisplay.cpp @@ -1044,18 +1044,18 @@ void I2CDisplayAddon::drawStatusBar(Gamepad * gamepad) switch (gamepad->getOptions().dpadMode) { - case DPAD_MODE_DIGITAL: statusBar += " DP"; break; - case DPAD_MODE_LEFT_ANALOG: statusBar += " LS"; break; - case DPAD_MODE_RIGHT_ANALOG: statusBar += " RS"; break; + case DPAD_MODE_DIGITAL: statusBar += " D"; break; + case DPAD_MODE_LEFT_ANALOG: statusBar += " L"; break; + case DPAD_MODE_RIGHT_ANALOG: statusBar += " R"; break; } switch (Gamepad::resolveSOCDMode(gamepad->getOptions())) { - case SOCD_MODE_NEUTRAL: statusBar += " SCD-N"; break; - case SOCD_MODE_UP_PRIORITY: statusBar += " SCD-U"; break; - case SOCD_MODE_SECOND_INPUT_PRIORITY: statusBar += " SCD-L"; break; - case SOCD_MODE_FIRST_INPUT_PRIORITY: statusBar += " SCD-F"; break; - case SOCD_MODE_BYPASS: statusBar += " SCD-X"; break; + case SOCD_MODE_NEUTRAL: statusBar += " SOCD-N"; break; + case SOCD_MODE_UP_PRIORITY: statusBar += " SOCD-U"; break; + case SOCD_MODE_SECOND_INPUT_PRIORITY: statusBar += " SOCD-L"; break; + case SOCD_MODE_FIRST_INPUT_PRIORITY: statusBar += " SOCD-F"; break; + case SOCD_MODE_BYPASS: statusBar += " SOCD-X"; break; } if (Storage::getInstance().getAddonOptions().macroOptions.enabled) statusBar += " M";