-
Notifications
You must be signed in to change notification settings - Fork 1.2k
/
assetPath.h
163 lines (130 loc) · 4.52 KB
/
assetPath.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
//
// Copyright 2016 Pixar
//
// Licensed under the terms set forth in the LICENSE.txt file available at
// https://openusd.org/license.
//
#ifndef PXR_USD_SDF_ASSET_PATH_H
#define PXR_USD_SDF_ASSET_PATH_H
/// \file sdf/assetPath.h
#include "pxr/pxr.h"
#include "pxr/usd/sdf/api.h"
#include "pxr/base/tf/hash.h"
#include <iosfwd>
#include <string>
PXR_NAMESPACE_OPEN_SCOPE
/// \class SdfAssetPath
///
/// Contains an asset path and an optional resolved path. Asset paths may
/// contain non-control UTF-8 encoded characters. Specifically, U+0000..U+001F
/// (C0 controls), U+007F (delete), and U+0080..U+009F (C1 controls) are
/// disallowed. Attempts to construct asset paths with such characters will
/// issue a TfError and produce the default-constructed empty asset path.
///
class SdfAssetPath
{
public:
/// \name Constructors
/// @{
///
/// Construct an empty asset path.
SDF_API SdfAssetPath();
/// Construct an asset path with \p path and no associated resolved path.
///
/// If the passed \p path is not valid UTF-8 or contains C0 or C1 control
/// characters, raise a TfError and return the default-constructed empty
/// asset path.
SDF_API explicit SdfAssetPath(const std::string &path);
/// Construct an asset path with \p path and an associated \p resolvedPath.
///
/// If either the passed \path or \p resolvedPath are not valid UTF-8 or
/// either contain C0 or C1 control characters, raise a TfError and return
/// the default-constructed empty asset path.
SDF_API
SdfAssetPath(const std::string &path, const std::string &resolvedPath);
/// @}
///\name Operators
/// @{
/// Equality, including the resolved path.
bool operator==(const SdfAssetPath &rhs) const {
return _assetPath == rhs._assetPath &&
_resolvedPath == rhs._resolvedPath;
}
/// Inequality operator
/// \sa SdfAssetPath::operator==(const SdfAssetPath&)
bool operator!=(const SdfAssetPath& rhs) const {
return !(*this == rhs);
}
/// Ordering first by asset path, then by resolved path.
SDF_API bool operator<(const SdfAssetPath &rhs) const;
/// Less than or equal operator
/// \sa SdfAssetPath::operator<(const SdfAssetPath&)
bool operator<=(const SdfAssetPath& rhs) const {
return !(rhs < *this);
}
/// Greater than operator
/// \sa SdfAssetPath::operator<(const SdfAssetPath&)
bool operator>(const SdfAssetPath& rhs) const {
return rhs < *this;
}
/// Greater than or equal operator
/// \sa SdfAssetPath::operator<(const SdfAssetPath&)
bool operator>=(const SdfAssetPath& rhs) const {
return !(*this < rhs);
}
/// Hash function
size_t GetHash() const {
return TfHash::Combine(_assetPath, _resolvedPath);
}
/// \class Hash
struct Hash
{
size_t operator()(const SdfAssetPath &ap) const {
return ap.GetHash();
}
};
friend size_t hash_value(const SdfAssetPath &ap) { return ap.GetHash(); }
/// @}
/// \name Accessors
/// @{
/// Return the asset path.
const std::string &GetAssetPath() const & {
return _assetPath;
}
/// Overload for rvalues, move out the asset path.
std::string GetAssetPath() const && {
return std::move(_assetPath);
}
/// Return the resolved asset path, if any.
///
/// Note that SdfAssetPath carries a resolved path only if its creator
/// passed one to the constructor. SdfAssetPath never performs resolution
/// itself.
const std::string &GetResolvedPath() const & {
return _resolvedPath;
}
/// Overload for rvalues, move out the asset path.
std::string GetResolvedPath() const && {
return std::move(_resolvedPath);
}
/// @}
private:
friend inline void swap(SdfAssetPath &lhs, SdfAssetPath &rhs) {
lhs._assetPath.swap(rhs._assetPath);
lhs._resolvedPath.swap(rhs._resolvedPath);
}
std::string _assetPath;
std::string _resolvedPath;
};
/// \name Related
/// @{
/// Stream insertion operator for the string representation of this assetPath.
///
/// \note This always encodes only the result of GetAssetPath(). The resolved
/// path is ignored for the purpose of this operator. This means that
/// two SdfAssetPath s that do not compare equal may produce
/// indistinguishable ostream output.
SDF_API std::ostream& operator<<(std::ostream& out, const SdfAssetPath& ap);
/// @}
PXR_NAMESPACE_CLOSE_SCOPE
#endif // PXR_USD_SDF_ASSET_PATH_H