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Enable selection highlighting for MaterialX shaders in HdStorm #1647

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vlasovi
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@vlasovi vlasovi commented Oct 7, 2021

Description of Change(s)

Emit shader code that enables selection highlightin during MaterialX shader generation.

Fixes Issue(s)

  • The submission fixes the bug in HdStorm where there was no selection highlighting for geomteric primitives with MaterialX materials applied.

@jilliene
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Filed as internal issue #USD-6955

@pixar-oss pixar-oss merged commit 7ecd4e9 into PixarAnimationStudios:dev Dec 18, 2021
@AdamFelt AdamFelt deleted the ogs/mtlx_selection_highlighting branch October 11, 2022 16:12
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3 participants