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Preparing Releases

Sérgio Agostinho edited this page Aug 25, 2018 · 30 revisions

Task list

  • Go through all PR for the milestone
  • Update Changelog
  • Start a release branch
  • (If needed) Revert whatever unintentional API/ABI breakage that might have occurred in the release branch
  • Bump version to x.x.x in CMakeLists.txt
  • Find replace all occurrences of x.x.x.99 CMake requirements in the tutorials and examples
  • Try to build and test on all relevant platforms
  • Finalize changelog and fix the release date
  • Tag
  • Remove the release branch
  • Add binaries to the GitHub release page.
  • Add link doc link to tutorials page
  • Bump version to x.x.x-dev in CMakeLists.txt
  • Send announcements to the mailing lists
  • Throw a party!

Creating the Change Log

(Placeholder)

Shipping Binaries

Mac OSX

Ship only modules enabled by default. Assume only the following optionals: existence of VTK and OpenGL support

  • Go to CMakeLists.txt and comment out all section regarding RPATH setup (we should allow this to be specified with CMAKE).
  • Configure
$ cmake .. -DCPACK_GENERATOR="TBZ2" \
           -DCPACK_PACKAGE_FILE_NAME="pcl-1.x.x-darwin"
           -DCMAKE_BUILD_TYPE=Release \
           -DPCL_ENABLE_SSE=OFF \
           -DWITH_CUDA=OFF \
           -DWITH_DAVIDSDK=OFF \
           -DWITH_DOCS=OFF \
           -DWITH_DSSDK=OFF \
           -DWITH_ENSENSO=OFF \
           -DWITH_FZAPI=OFF \
           -DWITH_LIBUSB=OFF \
           -DWITH_OPENGL=ON \
           -DWITH_OPENNI=OFF \
           -DWITH_OPENNI2=OFF \
           -DWITH_PCAP=OFF \
           -DWITH_PNG=OFF \
           -DWITH_QHULL=OFF \
           -DWITH_QT=OFF \
           -DWITH_RSSDK=OFF \
           -DWITH_VTK=ON
$ make -j package
# and pray your system doesn't run out of memory