Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[REQ] - Ogre Oustin Automation #170

Open
2 of 7 tasks
jon-dunn opened this issue Dec 27, 2023 · 0 comments
Open
2 of 7 tasks

[REQ] - Ogre Oustin Automation #170

jon-dunn opened this issue Dec 27, 2023 · 0 comments

Comments

@jon-dunn
Copy link

Game

  • Sword/Shield
  • Brilliant Diamond/Shining Pearl
  • Legend Arceus
  • Scarlet/Violet
  • Nintendo Switch Features

Type

  • New Program
  • Improvement to (Program Name)

Description
Automate the easy level of ogre oustin to farm mochi. May well not be possible/worth it.

Additional context
Detect the random course given. Detect required berries. IF balloon placement is the same per course each time, record an automatic route to collect berries from balloons. Have the route have several break points where - if the correct berries have been collected or berries are full - it can return to the berry tables.

Possible two device mode where one player stays by the berry tables and spams roar to frighten off any wild pokemon.

Whole idea flops if the balloon placement isn't the same each time.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants