forked from lightningnetwork/lnd
-
Notifications
You must be signed in to change notification settings - Fork 0
/
peer.go
2208 lines (1880 loc) · 66.4 KB
/
peer.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
package main
import (
"bytes"
"container/list"
"errors"
"fmt"
"net"
"sync"
"sync/atomic"
"time"
"github.com/btcsuite/btcd/btcec"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/connmgr"
"github.com/btcsuite/btcd/txscript"
"github.com/btcsuite/btcd/wire"
"github.com/davecgh/go-spew/spew"
"github.com/lightningnetwork/lnd/brontide"
"github.com/lightningnetwork/lnd/chainntnfs"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/contractcourt"
"github.com/lightningnetwork/lnd/htlcswitch"
"github.com/lightningnetwork/lnd/lnpeer"
"github.com/lightningnetwork/lnd/lnrpc"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/ticker"
)
var (
numNodes int32
// ErrPeerExiting signals that the peer received a disconnect request.
ErrPeerExiting = fmt.Errorf("peer exiting")
)
const (
// pingInterval is the interval at which ping messages are sent.
pingInterval = 1 * time.Minute
// idleTimeout is the duration of inactivity before we time out a peer.
idleTimeout = 5 * time.Minute
// writeMessageTimeout is the timeout used when writing a message to peer.
writeMessageTimeout = 50 * time.Second
// outgoingQueueLen is the buffer size of the channel which houses
// messages to be sent across the wire, requested by objects outside
// this struct.
outgoingQueueLen = 50
)
// outgoingMsg packages an lnwire.Message to be sent out on the wire, along with
// a buffered channel which will be sent upon once the write is complete. This
// buffered channel acts as a semaphore to be used for synchronization purposes.
type outgoingMsg struct {
msg lnwire.Message
errChan chan error // MUST be buffered.
}
// newChannelMsg packages an lnwallet.LightningChannel with a channel that
// allows the receiver of the request to report when the funding transaction
// has been confirmed and the channel creation process completed.
type newChannelMsg struct {
channel *lnwallet.LightningChannel
done chan struct{}
}
// closeMsgs is a wrapper struct around any wire messages that deal with the
// cooperative channel closure negotiation process. This struct includes the
// raw channel ID targeted along with the original message.
type closeMsg struct {
cid lnwire.ChannelID
msg lnwire.Message
}
// chanSnapshotReq is a message sent by outside subsystems to a peer in order
// to gain a snapshot of the peer's currently active channels.
type chanSnapshotReq struct {
resp chan []*channeldb.ChannelSnapshot
}
// peer is an active peer on the Lightning Network. This struct is responsible
// for managing any channel state related to this peer. To do so, it has
// several helper goroutines to handle events such as HTLC timeouts, new
// funding workflow, and detecting an uncooperative closure of any active
// channels.
// TODO(roasbeef): proper reconnection logic
type peer struct {
// MUST be used atomically.
started int32
disconnect int32
// The following fields are only meant to be used *atomically*
bytesReceived uint64
bytesSent uint64
// pingTime is a rough estimate of the RTT (round-trip-time) between us
// and the connected peer. This time is expressed in micro seconds.
// To be used atomically.
// TODO(roasbeef): also use a WMA or EMA?
pingTime int64
// pingLastSend is the Unix time expressed in nanoseconds when we sent
// our last ping message. To be used atomically.
pingLastSend int64
connReq *connmgr.ConnReq
conn net.Conn
addr *lnwire.NetAddress
pubKeyBytes [33]byte
// startTime is the time this peer connection was successfully
// established. It will be zero for peers that did not successfully
// Start().
startTime time.Time
inbound bool
// sendQueue is the channel which is used to queue outgoing to be
// written onto the wire. Note that this channel is unbuffered.
sendQueue chan outgoingMsg
// outgoingQueue is a buffered channel which allows second/third party
// objects to queue messages to be sent out on the wire.
outgoingQueue chan outgoingMsg
// activeChannels is a map which stores the state machines of all
// active channels. Channels are indexed into the map by the txid of
// the funding transaction which opened the channel.
activeChanMtx sync.RWMutex
activeChannels map[lnwire.ChannelID]*lnwallet.LightningChannel
// newChannels is used by the fundingManager to send fully opened
// channels to the source peer which handled the funding workflow.
newChannels chan *newChannelMsg
// activeChanCloses is a map that keep track of all the active
// cooperative channel closures that are active. Any channel closing
// messages are directed to one of these active state machines. Once
// the channel has been closed, the state machine will be delete from
// the map.
activeChanCloses map[lnwire.ChannelID]*channelCloser
// localCloseChanReqs is a channel in which any local requests to close
// a particular channel are sent over.
localCloseChanReqs chan *htlcswitch.ChanClose
// linkFailures receives all reported channel failures from the switch,
// and instructs the channelManager to clean remaining channel state.
linkFailures chan linkFailureReport
// chanCloseMsgs is a channel that any message related to channel
// closures are sent over. This includes lnwire.Shutdown message as
// well as lnwire.ClosingSigned messages.
chanCloseMsgs chan *closeMsg
server *server
// localFeatures is the set of local features that we advertised to the
// remote node.
localFeatures *lnwire.RawFeatureVector
// remoteLocalFeatures is the local feature vector received from the
// peer during the connection handshake.
remoteLocalFeatures *lnwire.FeatureVector
// remoteGlobalFeatures is the global feature vector received from the
// peer during the connection handshake.
remoteGlobalFeatures *lnwire.FeatureVector
// failedChannels is a set that tracks channels we consider `failed`.
// This is a temporary measure until we have implemented real failure
// handling at the link level, to handle the case where we reconnect to
// a peer and try to re-sync a failed channel, triggering a disconnect
// loop.
// TODO(halseth): remove when link failure is properly handled.
failedChannels map[lnwire.ChannelID]struct{}
// writeBuf is a buffer that we'll re-use in order to encode wire
// messages to write out directly on the socket. By re-using this
// buffer, we avoid needing to allocate more memory each time a new
// message is to be sent to a peer.
writeBuf [lnwire.MaxMessagePayload]byte
queueQuit chan struct{}
quit chan struct{}
wg sync.WaitGroup
}
// A compile-time check to ensure that peer satisfies the lnpeer.Peer interface.
var _ lnpeer.Peer = (*peer)(nil)
// newPeer creates a new peer from an establish connection object, and a
// pointer to the main server.
func newPeer(conn net.Conn, connReq *connmgr.ConnReq, server *server,
addr *lnwire.NetAddress, inbound bool,
localFeatures *lnwire.RawFeatureVector) (*peer, error) {
nodePub := addr.IdentityKey
p := &peer{
conn: conn,
addr: addr,
inbound: inbound,
connReq: connReq,
server: server,
localFeatures: localFeatures,
sendQueue: make(chan outgoingMsg),
outgoingQueue: make(chan outgoingMsg),
activeChannels: make(map[lnwire.ChannelID]*lnwallet.LightningChannel),
newChannels: make(chan *newChannelMsg, 1),
activeChanCloses: make(map[lnwire.ChannelID]*channelCloser),
localCloseChanReqs: make(chan *htlcswitch.ChanClose),
linkFailures: make(chan linkFailureReport),
chanCloseMsgs: make(chan *closeMsg),
failedChannels: make(map[lnwire.ChannelID]struct{}),
queueQuit: make(chan struct{}),
quit: make(chan struct{}),
}
copy(p.pubKeyBytes[:], nodePub.SerializeCompressed())
return p, nil
}
// Start starts all helper goroutines the peer needs for normal operations. In
// the case this peer has already been started, then this function is a loop.
func (p *peer) Start() error {
if atomic.AddInt32(&p.started, 1) != 1 {
return nil
}
peerLog.Tracef("Peer %v starting", p)
// Exchange local and global features, the init message should be very
// first between two nodes.
if err := p.sendInitMsg(); err != nil {
return fmt.Errorf("unable to send init msg: %v", err)
}
// Before we launch any of the helper goroutines off the peer struct,
// we'll first ensure proper adherence to the p2p protocol. The init
// message MUST be sent before any other message.
readErr := make(chan error, 1)
msgChan := make(chan lnwire.Message, 1)
p.wg.Add(1)
go func() {
defer p.wg.Done()
msg, err := p.readNextMessage()
if err != nil {
readErr <- err
msgChan <- nil
return
}
readErr <- nil
msgChan <- msg
}()
select {
// In order to avoid blocking indefinitely, we'll give the other peer
// an upper timeout of 15 seconds to respond before we bail out early.
case <-time.After(time.Second * 15):
return fmt.Errorf("peer did not complete handshake within 5 " +
"seconds")
case err := <-readErr:
if err != nil {
return fmt.Errorf("unable to read init msg: %v", err)
}
}
// Once the init message arrives, we can parse it so we can figure out
// the negotiation of features for this session.
msg := <-msgChan
if msg, ok := msg.(*lnwire.Init); ok {
if err := p.handleInitMsg(msg); err != nil {
return err
}
} else {
return errors.New("very first message between nodes " +
"must be init message")
}
// Fetch and then load all the active channels we have with this remote
// peer from the database.
activeChans, err := p.server.chanDB.FetchOpenChannels(p.addr.IdentityKey)
if err != nil {
peerLog.Errorf("unable to fetch active chans "+
"for peer %v: %v", p, err)
return err
}
if len(activeChans) == 0 {
p.server.prunePersistentPeerConnection(p.pubKeyBytes)
}
// Next, load all the active channels we have with this peer,
// registering them with the switch and launching the necessary
// goroutines required to operate them.
peerLog.Debugf("Loaded %v active channels from database with "+
"NodeKey(%x)", len(activeChans), p.PubKey())
if err := p.loadActiveChannels(activeChans); err != nil {
return fmt.Errorf("unable to load channels: %v", err)
}
p.startTime = time.Now()
p.wg.Add(5)
go p.queueHandler()
go p.writeHandler()
go p.readHandler()
go p.channelManager()
go p.pingHandler()
return nil
}
// initGossipSync initializes either a gossip syncer or an initial routing
// dump, depending on the negotiated synchronization method.
func (p *peer) initGossipSync() {
switch {
// If the remote peer knows of the new gossip queries feature, then
// we'll create a new gossipSyncer in the AuthenticatedGossiper for it.
case p.remoteLocalFeatures.HasFeature(lnwire.GossipQueriesOptional):
srvrLog.Infof("Negotiated chan series queries with %x",
p.pubKeyBytes[:])
// We'll only request channel updates from the remote peer if
// its enabled in the config, or we're already getting updates
// from enough peers.
//
// TODO(roasbeef): craft s.t. we only get updates from a few
// peers
recvUpdates := !cfg.NoChanUpdates
// Register the this peer's for gossip syncer with the gossiper.
// This is blocks synchronously to ensure the gossip syncer is
// registered with the gossiper before attempting to read
// messages from the remote peer.
p.server.authGossiper.InitSyncState(p, recvUpdates)
// If the remote peer has the initial sync feature bit set, then we'll
// being the synchronization protocol to exchange authenticated channel
// graph edges/vertexes, but only if they don't know of the new gossip
// queries.
case p.remoteLocalFeatures.HasFeature(lnwire.InitialRoutingSync):
srvrLog.Infof("Requesting full table sync with %x",
p.pubKeyBytes[:])
go p.server.authGossiper.SynchronizeNode(p)
}
}
// QuitSignal is a method that should return a channel which will be sent upon
// or closed once the backing peer exits. This allows callers using the
// interface to cancel any processing in the event the backing implementation
// exits.
//
// NOTE: Part of the lnpeer.Peer interface.
func (p *peer) QuitSignal() <-chan struct{} {
return p.quit
}
// loadActiveChannels creates indexes within the peer for tracking all active
// channels returned by the database.
func (p *peer) loadActiveChannels(chans []*channeldb.OpenChannel) error {
var activePublicChans []wire.OutPoint
for _, dbChan := range chans {
lnChan, err := lnwallet.NewLightningChannel(
p.server.cc.signer, p.server.witnessBeacon, dbChan,
)
if err != nil {
return err
}
chanPoint := &dbChan.FundingOutpoint
chanID := lnwire.NewChanIDFromOutPoint(chanPoint)
peerLog.Infof("NodeKey(%x) loading ChannelPoint(%v)",
p.PubKey(), chanPoint)
// Skip adding any permanently irreconcilable channels to the
// htlcswitch.
if dbChan.ChanStatus() != channeldb.Default {
peerLog.Warnf("ChannelPoint(%v) has status %v, won't "+
"start.", chanPoint, dbChan.ChanStatus())
lnChan.Stop()
continue
}
// Also skip adding any channel marked as `failed` for this
// session.
if _, ok := p.failedChannels[chanID]; ok {
peerLog.Warnf("ChannelPoint(%v) is failed, won't "+
"start.", chanPoint)
lnChan.Stop()
continue
}
_, currentHeight, err := p.server.cc.chainIO.GetBestBlock()
if err != nil {
lnChan.Stop()
return err
}
// Before we register this new link with the HTLC Switch, we'll
// need to fetch its current link-layer forwarding policy from
// the database.
graph := p.server.chanDB.ChannelGraph()
info, p1, p2, err := graph.FetchChannelEdgesByOutpoint(chanPoint)
if err != nil && err != channeldb.ErrEdgeNotFound {
lnChan.Stop()
return err
}
// We'll filter out our policy from the directional channel
// edges based whom the edge connects to. If it doesn't connect
// to us, then we know that we were the one that advertised the
// policy.
//
// TODO(roasbeef): can add helper method to get policy for
// particular channel.
var selfPolicy *channeldb.ChannelEdgePolicy
if info != nil && bytes.Equal(info.NodeKey1Bytes[:],
p.server.identityPriv.PubKey().SerializeCompressed()) {
selfPolicy = p1
} else {
selfPolicy = p2
}
// If we don't yet have an advertised routing policy, then
// we'll use the current default, otherwise we'll translate the
// routing policy into a forwarding policy.
var forwardingPolicy *htlcswitch.ForwardingPolicy
if selfPolicy != nil {
forwardingPolicy = &htlcswitch.ForwardingPolicy{
MinHTLC: selfPolicy.MinHTLC,
BaseFee: selfPolicy.FeeBaseMSat,
FeeRate: selfPolicy.FeeProportionalMillionths,
TimeLockDelta: uint32(selfPolicy.TimeLockDelta),
}
} else {
peerLog.Warnf("Unable to find our forwarding policy "+
"for channel %v, using default values",
chanPoint)
forwardingPolicy = &p.server.cc.routingPolicy
}
peerLog.Tracef("Using link policy of: %v",
spew.Sdump(forwardingPolicy))
// Register this new channel link with the HTLC Switch. This is
// necessary to properly route multi-hop payments, and forward
// new payments triggered by RPC clients.
chainEvents, err := p.server.chainArb.SubscribeChannelEvents(
*chanPoint,
)
if err != nil {
lnChan.Stop()
return err
}
// Create the link and add it to the switch.
err = p.addLink(
chanPoint, lnChan, forwardingPolicy, chainEvents,
currentHeight, true,
)
if err != nil {
lnChan.Stop()
return fmt.Errorf("unable to add link %v to switch: %v",
chanPoint, err)
}
p.activeChanMtx.Lock()
p.activeChannels[chanID] = lnChan
p.activeChanMtx.Unlock()
// Only if the channel is public do we need to collect it for
// sending out a new enable update.
chanIsPublic := dbChan.ChannelFlags&lnwire.FFAnnounceChannel != 0
if chanIsPublic {
activePublicChans = append(activePublicChans, *chanPoint)
}
}
// As a final measure we launch a goroutine that will ensure the newly
// loaded public channels are not currently disabled, as that will make
// us skip it during path finding.
go func() {
for _, chanPoint := range activePublicChans {
// Set the channel disabled=false by sending out a new
// ChannelUpdate. If this channel is already active,
// the update won't be sent.
err := p.server.announceChanStatus(chanPoint, false)
if err != nil {
peerLog.Errorf("unable to send out active "+
"channel update: %v", err)
}
}
}()
return nil
}
// addLink creates and adds a new link from the specified channel.
func (p *peer) addLink(chanPoint *wire.OutPoint,
lnChan *lnwallet.LightningChannel,
forwardingPolicy *htlcswitch.ForwardingPolicy,
chainEvents *contractcourt.ChainEventSubscription,
currentHeight int32, syncStates bool) error {
// onChannelFailure will be called by the link in case the channel
// fails for some reason.
onChannelFailure := func(chanID lnwire.ChannelID,
shortChanID lnwire.ShortChannelID,
linkErr htlcswitch.LinkFailureError) {
failure := linkFailureReport{
chanPoint: *chanPoint,
chanID: chanID,
shortChanID: shortChanID,
linkErr: linkErr,
}
select {
case p.linkFailures <- failure:
case <-p.quit:
case <-p.server.quit:
}
}
linkCfg := htlcswitch.ChannelLinkConfig{
Peer: p,
DecodeHopIterators: p.server.sphinx.DecodeHopIterators,
ExtractErrorEncrypter: p.server.sphinx.ExtractErrorEncrypter,
FetchLastChannelUpdate: p.server.fetchLastChanUpdate(),
DebugHTLC: cfg.DebugHTLC,
HodlMask: cfg.Hodl.Mask(),
Registry: p.server.invoices,
Switch: p.server.htlcSwitch,
Circuits: p.server.htlcSwitch.CircuitModifier(),
ForwardPackets: p.server.htlcSwitch.ForwardPackets,
FwrdingPolicy: *forwardingPolicy,
FeeEstimator: p.server.cc.feeEstimator,
PreimageCache: p.server.witnessBeacon,
ChainEvents: chainEvents,
UpdateContractSignals: func(signals *contractcourt.ContractSignals) error {
return p.server.chainArb.UpdateContractSignals(
*chanPoint, signals,
)
},
OnChannelFailure: onChannelFailure,
SyncStates: syncStates,
BatchTicker: ticker.New(50 * time.Millisecond),
FwdPkgGCTicker: ticker.New(time.Minute),
BatchSize: 10,
UnsafeReplay: cfg.UnsafeReplay,
MinFeeUpdateTimeout: htlcswitch.DefaultMinLinkFeeUpdateTimeout,
MaxFeeUpdateTimeout: htlcswitch.DefaultMaxLinkFeeUpdateTimeout,
}
link := htlcswitch.NewChannelLink(linkCfg, lnChan)
// Before adding our new link, purge the switch of any pending or live
// links going by the same channel id. If one is found, we'll shut it
// down to ensure that the mailboxes are only ever under the control of
// one link.
p.server.htlcSwitch.RemoveLink(link.ChanID())
// With the channel link created, we'll now notify the htlc switch so
// this channel can be used to dispatch local payments and also
// passively forward payments.
return p.server.htlcSwitch.AddLink(link)
}
// WaitForDisconnect waits until the peer has disconnected. A peer may be
// disconnected if the local or remote side terminating the connection, or an
// irrecoverable protocol error has been encountered. This method will only
// begin watching the peer's waitgroup after the ready channel or the peer's
// quit channel are signaled. The ready channel should only be signaled if a
// call to Start returns no error. Otherwise, if the peer fails to start,
// calling Disconnect will signal the quit channel and the method will not
// block, since no goroutines were spawned.
func (p *peer) WaitForDisconnect(ready chan struct{}) {
select {
case <-ready:
case <-p.quit:
}
p.wg.Wait()
}
// Disconnect terminates the connection with the remote peer. Additionally, a
// signal is sent to the server and htlcSwitch indicating the resources
// allocated to the peer can now be cleaned up.
func (p *peer) Disconnect(reason error) {
if !atomic.CompareAndSwapInt32(&p.disconnect, 0, 1) {
return
}
peerLog.Infof("Disconnecting %s, reason: %v", p, reason)
// Ensure that the TCP connection is properly closed before continuing.
p.conn.Close()
close(p.quit)
}
// String returns the string representation of this peer.
func (p *peer) String() string {
return p.conn.RemoteAddr().String()
}
// readNextMessage reads, and returns the next message on the wire along with
// any additional raw payload.
func (p *peer) readNextMessage() (lnwire.Message, error) {
noiseConn, ok := p.conn.(*brontide.Conn)
if !ok {
return nil, fmt.Errorf("brontide.Conn required to read messages")
}
// First we'll read the next _full_ message. We do this rather than
// reading incrementally from the stream as the Lightning wire protocol
// is message oriented and allows nodes to pad on additional data to
// the message stream.
rawMsg, err := noiseConn.ReadNextMessage()
atomic.AddUint64(&p.bytesReceived, uint64(len(rawMsg)))
if err != nil {
return nil, err
}
// Next, create a new io.Reader implementation from the raw message,
// and use this to decode the message directly from.
msgReader := bytes.NewReader(rawMsg)
nextMsg, err := lnwire.ReadMessage(msgReader, 0)
if err != nil {
return nil, err
}
p.logWireMessage(nextMsg, true)
return nextMsg, nil
}
// msgStream implements a goroutine-safe, in-order stream of messages to be
// delivered via closure to a receiver. These messages MUST be in order due to
// the nature of the lightning channel commitment and gossiper state machines.
// TODO(conner): use stream handler interface to abstract out stream
// state/logging
type msgStream struct {
streamShutdown int32 // To be used atomically.
peer *peer
apply func(lnwire.Message)
startMsg string
stopMsg string
msgCond *sync.Cond
msgs []lnwire.Message
mtx sync.Mutex
bufSize uint32
producerSema chan struct{}
wg sync.WaitGroup
quit chan struct{}
}
// newMsgStream creates a new instance of a chanMsgStream for a particular
// channel identified by its channel ID. bufSize is the max number of messages
// that should be buffered in the internal queue. Callers should set this to a
// sane value that avoids blocking unnecessarily, but doesn't allow an
// unbounded amount of memory to be allocated to buffer incoming messages.
func newMsgStream(p *peer, startMsg, stopMsg string, bufSize uint32,
apply func(lnwire.Message)) *msgStream {
stream := &msgStream{
peer: p,
apply: apply,
startMsg: startMsg,
stopMsg: stopMsg,
producerSema: make(chan struct{}, bufSize),
quit: make(chan struct{}),
}
stream.msgCond = sync.NewCond(&stream.mtx)
// Before we return the active stream, we'll populate the producer's
// semaphore channel. We'll use this to ensure that the producer won't
// attempt to allocate memory in the queue for an item until it has
// sufficient extra space.
for i := uint32(0); i < bufSize; i++ {
stream.producerSema <- struct{}{}
}
return stream
}
// Start starts the chanMsgStream.
func (ms *msgStream) Start() {
ms.wg.Add(1)
go ms.msgConsumer()
}
// Stop stops the chanMsgStream.
func (ms *msgStream) Stop() {
// TODO(roasbeef): signal too?
close(ms.quit)
// Now that we've closed the channel, we'll repeatedly signal the msg
// consumer until we've detected that it has exited.
for atomic.LoadInt32(&ms.streamShutdown) == 0 {
ms.msgCond.Signal()
time.Sleep(time.Millisecond * 100)
}
ms.wg.Wait()
}
// msgConsumer is the main goroutine that streams messages from the peer's
// readHandler directly to the target channel.
func (ms *msgStream) msgConsumer() {
defer ms.wg.Done()
defer peerLog.Tracef(ms.stopMsg)
defer atomic.StoreInt32(&ms.streamShutdown, 1)
peerLog.Tracef(ms.startMsg)
for {
// First, we'll check our condition. If the queue of messages
// is empty, then we'll wait until a new item is added.
ms.msgCond.L.Lock()
for len(ms.msgs) == 0 {
ms.msgCond.Wait()
// If we woke up in order to exit, then we'll do so.
// Otherwise, we'll check the message queue for any new
// items.
select {
case <-ms.peer.quit:
ms.msgCond.L.Unlock()
return
case <-ms.quit:
ms.msgCond.L.Unlock()
return
default:
}
}
// Grab the message off the front of the queue, shifting the
// slice's reference down one in order to remove the message
// from the queue.
msg := ms.msgs[0]
ms.msgs[0] = nil // Set to nil to prevent GC leak.
ms.msgs = ms.msgs[1:]
ms.msgCond.L.Unlock()
ms.apply(msg)
// We've just successfully processed an item, so we'll signal
// to the producer that a new slot in the buffer. We'll use
// this to bound the size of the buffer to avoid allowing it to
// grow indefinitely.
select {
case ms.producerSema <- struct{}{}:
case <-ms.peer.quit:
return
case <-ms.quit:
return
}
}
}
// AddMsg adds a new message to the msgStream. This function is safe for
// concurrent access.
func (ms *msgStream) AddMsg(msg lnwire.Message, quit chan struct{}) {
// First, we'll attempt to receive from the producerSema struct. This
// acts as a sempahore to prevent us from indefinitely buffering
// incoming items from the wire. Either the msg queue isn't full, and
// we'll not block, or the queue is full, and we'll block until either
// we're signalled to quit, or a slot is freed up.
select {
case <-ms.producerSema:
case <-quit:
return
case <-ms.quit:
return
}
// Next, we'll lock the condition, and add the message to the end of
// the message queue.
ms.msgCond.L.Lock()
ms.msgs = append(ms.msgs, msg)
ms.msgCond.L.Unlock()
// With the message added, we signal to the msgConsumer that there are
// additional messages to consume.
ms.msgCond.Signal()
}
// newChanMsgStream is used to create a msgStream between the peer and
// particular channel link in the htlcswitch. We utilize additional
// synchronization with the fundingManager to ensure we don't attempt to
// dispatch a message to a channel before it is fully active. A reference to the
// channel this stream forwards to his held in scope to prevent unnecessary
// lookups.
func newChanMsgStream(p *peer, cid lnwire.ChannelID) *msgStream {
var chanLink htlcswitch.ChannelLink
return newMsgStream(p,
fmt.Sprintf("Update stream for ChannelID(%x) created", cid[:]),
fmt.Sprintf("Update stream for ChannelID(%x) exiting", cid[:]),
1000,
func(msg lnwire.Message) {
_, isChanSycMsg := msg.(*lnwire.ChannelReestablish)
// If this is the chanSync message, then we'll deliver
// it immediately to the active link.
if !isChanSycMsg {
// We'll send a message to the funding manager
// and wait iff an active funding process for
// this channel hasn't yet completed. We do
// this in order to account for the following
// scenario: we send the funding locked message
// to the other side, they immediately send a
// channel update message, but we haven't yet
// sent the channel to the channelManager.
err := p.server.fundingMgr.waitUntilChannelOpen(
cid, p.quit,
)
if err != nil {
// If we have a non-nil error, then the
// funding manager is shutting down, s
// we can exit here without attempting
// to deliver the message.
return
}
}
// In order to avoid unnecessarily delivering message
// as the peer is exiting, we'll check quickly to see
// if we need to exit.
select {
case <-p.quit:
return
default:
}
// Dispatch the commitment update message to the proper
// active goroutine dedicated to this channel.
if chanLink == nil {
link, err := p.server.htlcSwitch.GetLink(cid)
if err != nil {
peerLog.Errorf("recv'd update for unknown "+
"channel %v from %v", cid, p)
return
}
chanLink = link
}
// In order to avoid unnecessarily delivering message
// as the peer is exiting, we'll check quickly to see
// if we need to exit.
select {
case <-p.quit:
return
default:
}
chanLink.HandleChannelUpdate(msg)
},
)
}
// newDiscMsgStream is used to setup a msgStream between the peer and the
// authenticated gossiper. This stream should be used to forward all remote
// channel announcements.
func newDiscMsgStream(p *peer) *msgStream {
return newMsgStream(p,
"Update stream for gossiper created",
"Update stream for gossiper exited",
1000,
func(msg lnwire.Message) {
p.server.authGossiper.ProcessRemoteAnnouncement(msg, p)
},
)
}
// readHandler is responsible for reading messages off the wire in series, then
// properly dispatching the handling of the message to the proper subsystem.
//
// NOTE: This method MUST be run as a goroutine.
func (p *peer) readHandler() {
defer p.wg.Done()
// We'll stop the timer after a new messages is received, and also
// reset it after we process the next message.
idleTimer := time.AfterFunc(idleTimeout, func() {
err := fmt.Errorf("Peer %s no answer for %s -- disconnecting",
p, idleTimeout)
p.Disconnect(err)
})
// Initialize our negotiated gossip sync method before reading
// messages off the wire. When using gossip queries, this ensures
// a gossip syncer is active by the time query messages arrive.
//
// TODO(conner): have peer store gossip syncer directly and bypass
// gossiper?
p.initGossipSync()
discStream := newDiscMsgStream(p)
discStream.Start()
defer discStream.Stop()
chanMsgStreams := make(map[lnwire.ChannelID]*msgStream)
out:
for atomic.LoadInt32(&p.disconnect) == 0 {
nextMsg, err := p.readNextMessage()
idleTimer.Stop()
if err != nil {
peerLog.Infof("unable to read message from %v: %v",
p, err)
switch err.(type) {
// If this is just a message we don't yet recognize,
// we'll continue processing as normal as this allows
// us to introduce new messages in a forwards
// compatible manner.
case *lnwire.UnknownMessage:
idleTimer.Reset(idleTimeout)
continue
// If they sent us an address type that we don't yet
// know of, then this isn't a dire error, so we'll
// simply continue parsing the remainder of their
// messages.
case *lnwire.ErrUnknownAddrType:
idleTimer.Reset(idleTimeout)
continue
// If the error we encountered wasn't just a message we
// didn't recognize, then we'll stop all processing s
// this is a fatal error.
default:
break out
}
}
var (
isChanUpdate bool
targetChan lnwire.ChannelID
)
switch msg := nextMsg.(type) {
case *lnwire.Pong:
// When we receive a Pong message in response to our
// last ping message, we'll use the time in which we
// sent the ping message to measure a rough estimate of
// round trip time.
pingSendTime := atomic.LoadInt64(&p.pingLastSend)
delay := (time.Now().UnixNano() - pingSendTime) / 1000
atomic.StoreInt64(&p.pingTime, delay)
case *lnwire.Ping:
pongBytes := make([]byte, msg.NumPongBytes)
p.queueMsg(lnwire.NewPong(pongBytes), nil)
case *lnwire.OpenChannel:
p.server.fundingMgr.processFundingOpen(msg, p)
case *lnwire.AcceptChannel:
p.server.fundingMgr.processFundingAccept(msg, p)
case *lnwire.FundingCreated:
p.server.fundingMgr.processFundingCreated(msg, p)
case *lnwire.FundingSigned:
p.server.fundingMgr.processFundingSigned(msg, p)
case *lnwire.FundingLocked:
p.server.fundingMgr.processFundingLocked(msg, p)
case *lnwire.Shutdown:
select {
case p.chanCloseMsgs <- &closeMsg{msg.ChannelID, msg}: