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"Wide graphics on mobile is lol" so it might be worth figuring out how to make the canvas aware of the fact that the screen is tiny and the canvas needs to resize itself and maybe even tap into this.media.width (because there is no guarantee of a window or document) to do render itself in a "media-query-like" fashion
The text was updated successfully, but these errors were encountered:
"Wide graphics on mobile is lol" so it might be worth figuring out how to make the canvas aware of the fact that the screen is tiny and the canvas needs to resize itself and maybe even tap into
this.media.width
(because there is no guarantee of awindow
ordocument
) to do render itself in a "media-query-like" fashionThe text was updated successfully, but these errors were encountered: