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Long running draw processes means that there can be flicker due to clearing first, then drawing. A double buffer would be a lot nicer where we draw to the buffer, then swap in the new frame at the end of draw().
The text was updated successfully, but these errors were encountered:
Long running draw processes means that there can be flicker due to clearing first, then drawing. A double buffer would be a lot nicer where we draw to the buffer, then swap in the new frame at the end of draw().
The text was updated successfully, but these errors were encountered: