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Be able to unlock a skilltree skill based on the total amount of points you've spent on the tree instead of the amount of skill parents you've unlocked
Upgradable skills - Skill that can be upgraded through a single GUI icon so they wouldn't take up too much space
GUI customization throughout the plugin
Skilltrees that span multiple GUIs
The text was updated successfully, but these errors were encountered:
I've mentioned this on the discord, but I'll just put this idea here as well:
The ability to use and/or/not statements for trigger conditions. For example, a trigger that activates when it's night time AND you are underwater, or a trigger that activates when you are NOT near a certain race OR in a worldguard region.
As you can see, these are quite difficult, and probably impossible to implement with the current features. Adding this would increase the customizability and possibilities of this plugin tenfold. Thanks!
Good ideas:
The text was updated successfully, but these errors were encountered: