Liquid Shader #1337
Labels
Difficulty: medium 🥼
For those that already have some understanding of the code base.
Feature
A new system or other feature.
VFX
Tasks related to visual effects.
Summary
Port the liquid shader from Seteron's branch.
(This was never merged into SS3D previously.)
Goal
Cool liquid shader, most of the work done by @Seteron on his branch:
https://github.com/Seteron/SS3D/commits/liquid-stuff
(2 most recent commits)
It should be noted that this was done on the "outdated" branch and thus will need some changes to work
2020-07-10_22-57-36.mp4
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