Connect to Server dialog for client needs a "use public key" checkbox. #2916
Labels
bug
documentation needed
Missing, out-of-date or bad documentation
tested
This issue has been QA tested by someone other than the developer.
Describe the bug
As part of #2673 players can connect to a server using a public/private key pair, currently specifying a username that the server expects to use a public key will work but the user needs to specify a dummy password as the password field can not be empty.
Expected behavior
There should be a "use public key" check box that the player can select which disables the password entry and allows users to proceed even if its empty.
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