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(The Light gray boundary comes from my ppm viewer) |
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Looks like your front face is pointing in the opposite direction. |
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I am currently in the chapter on adding Lights in Raytracing: The Next week, and i am seeing this weierd lighting boundaries, both with BVH being used and without it.
My Code: https://github.com/Popaulol/RustTracer
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