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Client freezes for minutes when playing on a server with c2me #100
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I cannot reproduce this issue after going to and from the nether at least 40 times. |
Hmm. I can't reproduce this issue when using latest sodium and c2me together on a c2me server. I could get it to happen when running a sodium client without c2me on a c2me server though. Also worth noting is that I get a lot worse lag on dimension change with c2me and sodium both installed. These screenshots are both taken just after coming from the nether to the overworld, and in both cases I was spamming dimension changes for a while before the screenshots. The C2me SS has C2me on client and server and the Sodium one doesn't have C2me at all. Setup: |
I think this might be related: [10384.849s][warning][gc,alloc] Server thread: Retried waiting for GCLocker too often allocating 524288 words happens randomly for me when exploring. CPU cores get hammered and server timeouts all players. using: c2me-fabric-mc1.18.1-0.2.0+alpha.6.25-all.jar |
When using c2me on a client and a server, repeatedly going through nether portals freezes the game for a long time. This doesn't happen when playing single player on the client's internal server. Haven't tested yet if this happens with c2me and no other mods. I have tested this with a build from github actions and with the latest jar from modrinth. The client freezes for 6 minutes as can be seen from the gap in the timestamps in the log.
Mod list
Client log
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