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asset_card.js
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asset_card.js
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/*! @license
* Shaka Player
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shakaDemo.AssetCard');
goog.require('goog.asserts');
goog.require('shakaAssets');
goog.require('shakaDemo.Tooltips');
goog.requireType('ShakaDemoAssetInfo');
/**
* Creates and contains an MDL card that presents info about the given asset.
* @final
*/
shakaDemo.AssetCard = class {
/**
* @param {!Element} parentDiv
* @param {!ShakaDemoAssetInfo} asset
* @param {boolean} isFeatured True if this card should use the "featured"
* style, which use the asset's short name and have descriptions.
* @param {function(!shakaDemo.AssetCard)} remakeButtonsFn
*/
constructor(parentDiv, asset, isFeatured, remakeButtonsFn) {
/** @private {!Element} */
this.card_ = document.createElement('div');
/** @private {!ShakaDemoAssetInfo} */
this.asset_ = asset;
/** @private {!Element} */
this.actions_ = document.createElement('div');
/** @private {!Element} */
this.featureIconsContainer_ = document.createElement('div');
/** @private {!Element} */
this.progressCircle_ = document.createElement('div');
const svgns = 'http://www.w3.org/2000/svg';
/** @private {!Element} */
this.progressCircleSvg_ = document.createElementNS(svgns, 'svg');
/** @private {!Element} */
this.progressCircleBack_ = document.createElementNS(svgns, 'circle');
/** @private {!Element} */
this.progressCircleBar_ = document.createElementNS(svgns, 'circle');
/** @private {function(!shakaDemo.AssetCard)} */
this.remakeButtonsFn_ = remakeButtonsFn;
// Lay out the card.
this.card_.classList.add('mdl-card-wide');
this.card_.classList.add('mdl-card');
this.card_.classList.add('mdl-shadow--2dp');
this.card_.classList.add('asset-card');
const titleDiv = document.createElement('div');
titleDiv.classList.add('mdl-card__title');
this.card_.appendChild(titleDiv);
const titleText = document.createElement('h2');
titleText.classList.add('mdl-card__title-text');
titleText.textContent =
isFeatured ? (asset.shortName || asset.name) : asset.name;
titleDiv.appendChild(titleText);
if (asset.iconUri) {
const picture = document.createElement('picture');
const webpSource =
/** @type {!HTMLSourceElement} */(document.createElement('source'));
webpSource.srcset = asset.iconUri.replace(/.png$/, '.webp');
webpSource.type = 'image/webp';
const pngSource =
/** @type {!HTMLSourceElement} */(document.createElement('source'));
pngSource.srcset = asset.iconUri;
pngSource.type = 'image/png';
const img =
/** @type {!HTMLImageElement} */(document.createElement('img'));
img.src = asset.iconUri;
img.alt = ''; // Not necessary to understand the page
// It can only be guaranteed that they have a webp version if they are on
// our server.
if (asset.iconUri.startsWith('https://storage.googleapis.com')) {
picture.appendChild(webpSource);
}
picture.appendChild(pngSource);
picture.appendChild(img);
this.card_.appendChild(picture);
}
if (asset.description && isFeatured) {
const supportingText = document.createElement('div');
supportingText.classList.add('mdl-card__supporting-text');
supportingText.textContent = asset.description;
this.card_.appendChild(supportingText);
}
this.card_.appendChild(this.featureIconsContainer_);
this.addFeatureIcons_(asset);
this.actions_.classList.add('mdl-card__actions');
this.actions_.classList.add('mdl-card--border');
this.card_.appendChild(this.actions_);
this.progressCircle_.classList.add('hidden');
this.progressCircle_.classList.add('progress-circle');
this.card_.appendChild(this.progressCircle_);
this.progressCircleSvg_.appendChild(this.progressCircleBack_);
this.progressCircleSvg_.appendChild(this.progressCircleBar_);
this.progressCircle_.appendChild(this.progressCircleSvg_);
this.progressCircleSvg_.classList.add('progress-circle-svg');
this.progressCircleBack_.classList.add('progress-circle-back');
this.progressCircleBar_.classList.add('progress-circle-bar');
parentDiv.appendChild(this.card_);
// Remake buttons AFTER appending to parent div, so that any tooltips can
// be placed.
this.remakeButtons();
}
/**
* @param {number} progress
* @private
*/
styleProgressCircle_(progress) {
const svg = this.progressCircleSvg_;
const bar = this.progressCircleBar_;
const circleSize = 45;
const circleThickness = 5;
const circleRadius = (circleSize - circleThickness) / 2;
const circumference = 2 * Math.PI * circleRadius;
svg.setAttribute('viewBox', '0 0 ' + circleSize + ' ' + circleSize);
bar.setAttribute('stroke-dasharray', circumference);
bar.setAttribute('stroke-dashoffset', (circumference * (1 - progress)));
}
/**
* @param {string} icon
* @param {string} title
* @private
*/
addFeatureIcon_(icon, title) {
const iconDiv = document.createElement('div');
iconDiv.classList.add('feature-icon');
iconDiv.setAttribute('icon', icon);
this.featureIconsContainer_.appendChild(iconDiv);
shakaDemo.Tooltips.make(iconDiv, title);
}
/**
* @param {!ShakaDemoAssetInfo} asset
* @private
*/
addFeatureIcons_(asset) {
const Feature = shakaAssets.Feature;
const KeySystem = shakaAssets.KeySystem;
const icons = new Map()
.set(Feature.SUBTITLES, 'subtitles')
.set(Feature.CAPTIONS, 'closed_caption')
.set(Feature.LIVE, 'live')
.set(Feature.TRICK_MODE, 'trick_mode')
.set(Feature.HIGH_DEFINITION, 'high_definition')
.set(Feature.ULTRA_HIGH_DEFINITION, 'ultra_high_definition')
.set(Feature.SURROUND, 'surround_sound')
.set(Feature.MULTIPLE_LANGUAGES, 'multiple_languages')
.set(Feature.ADS, 'ad')
.set(Feature.AUDIO_ONLY, 'audio_only');
for (const feature of asset.features) {
const icon = icons.get(feature);
if (icon) {
this.addFeatureIcon_(icon, feature);
}
}
for (const drm of asset.drm) {
switch (drm) {
case KeySystem.WIDEVINE:
this.addFeatureIcon_('widevine', drm);
break;
case KeySystem.CLEAR_KEY:
this.addFeatureIcon_('clear_key', drm);
break;
case KeySystem.PLAYREADY:
this.addFeatureIcon_('playready', drm);
break;
}
}
}
/**
* Modify an asset to make it clear that it is unsupported.
* @param {string} unsupportedReason
*/
markAsUnsupported(unsupportedReason) {
this.card_.classList.add('asset-card-unsupported');
this.makeUnsupportedButton_('Not Available', unsupportedReason);
}
/**
* Make a button that represents the lack of a working button.
* @param {?string} buttonName
* @param {string} unsupportedReason
* @return {!Element}
* @private
*/
makeUnsupportedButton_(buttonName, unsupportedReason) {
const button = this.addButton(buttonName, () => {});
button.setAttribute('disabled', '');
// Tooltips don't work on disabled buttons (on some platforms), so
// the button itself has to be "uprooted" and placed in a synthetic div
// specifically to attach the tooltip to.
const attachPoint = document.createElement('div');
if (button.parentElement) {
button.parentElement.removeChild(button);
}
attachPoint.classList.add('tooltip-attach-point');
attachPoint.appendChild(button);
this.actions_.appendChild(attachPoint);
shakaDemo.Tooltips.make(attachPoint, unsupportedReason);
return button;
}
/**
* Select this card if the card's asset matches |asset|.
* Used to simplify the implementation of "shaka-main-selected-asset-changed"
* handlers.
* @param {ShakaDemoAssetInfo} asset
*/
selectByAsset(asset) {
this.card_.classList.remove('selected');
if (this.asset_ == asset) {
this.card_.classList.add('selected');
}
}
/** Remake the buttons of the card. */
remakeButtons() {
shaka.util.Dom.removeAllChildren(this.actions_);
this.remakeButtonsFn_(this);
}
/** Adds basic buttons to the card ("play" and "preload"). */
addBaseButtons() {
let disableButtons = false;
this.addButton('Play', async () => {
if (disableButtons) {
return;
}
disableButtons = true;
await shakaDemoMain.loadAsset(this.asset_);
this.remakeButtons();
});
let preloadName = 'Start Preload';
if (this.asset_.preloadManager) {
preloadName = this.asset_.preloaded ? 'Preloaded!' : 'Preloading...';
} else if (this.asset_.preloadFailed) {
preloadName = 'Failed to Preload!';
}
const preloadButton = this.addButton(preloadName, async () => {
if (disableButtons) {
return;
}
disableButtons = true;
this.asset_.preloaded = false;
if (this.asset_.preloadManager) {
await this.asset_.preloadManager.destroy();
this.asset_.preloadManager = null;
this.remakeButtons();
} else {
try {
await shakaDemoMain.preloadAsset(this.asset_);
this.remakeButtons();
if (this.asset_.preloadManager) {
await this.asset_.preloadManager.waitForFinish();
this.asset_.preloaded = true;
} else {
this.asset_.preloadFailed = true;
}
} catch (error) {
this.asset_.preloadManager = null;
this.asset_.preloadFailed = true;
throw error;
} finally {
this.remakeButtons();
}
}
});
if (this.asset_.preloadFailed) {
preloadButton.disabled = true;
}
}
/**
* Adds a button to the bottom of the card that controls storage behavior.
* This is a separate function because it involves a significant amount of
* custom behavior, such as the download bar.
*/
addStoreButton() {
/**
* Makes the contents of the button into an MDL icon, and moves it into the
* upper-righthand corner with CSS styles.
* @param {!Element} button
* @param {!Element} attachPoint If there is no attach point, just pass the
* button in here.
* @param {string} iconText
*/
const styleAsDownloadButton = (button, attachPoint, iconText) => {
attachPoint.classList.add('asset-card-corner-button');
const icon = document.createElement('i');
icon.textContent = iconText;
icon.classList.add('material-icons-round');
button.appendChild(icon);
};
const unsupportedReason = shakaDemoMain.getAssetUnsupportedReason(
this.asset_, /* needOffline= */ true);
if (!unsupportedReason) {
goog.asserts.assert(this.asset_.storeCallback,
'A storage callback is expected for all supported assets!');
}
if (unsupportedReason) {
// This can't be stored.
const button = this.makeUnsupportedButton_(null, unsupportedReason);
// As this is a unsupported button, it is wrapped in an "attach point";
// that is the element this has to move with CSS, otherwise the tooltip
// will end up coming out of the wrong place.
const attachPoint = button.parentElement || button;
styleAsDownloadButton(button, attachPoint, 'get_app');
return;
}
if (this.asset_.isStored()) {
const deleteButton = this.addButton(null, () => {
this.attachDeleteDialog_(deleteButton);
});
styleAsDownloadButton(deleteButton, deleteButton, 'offline_pin');
} else {
const downloadButton = this.addButton(null, async () => {
downloadButton.disabled = true;
await this.asset_.storeCallback();
this.remakeButtons();
});
styleAsDownloadButton(downloadButton, downloadButton, 'get_app');
}
}
/**
* @param {!HTMLButtonElement} deleteButton
* @private
*/
attachDeleteDialog_(deleteButton) {
const parentDiv = this.card_.parentElement;
if (!parentDiv) {
return;
}
this.makeYesNoDialogue_(parentDiv, 'Delete the offline copy?', async () => {
deleteButton.disabled = true;
await this.asset_.unstoreCallback();
});
}
/**
* @param {!Element} parentDiv
* @param {string} text
* @param {function():Promise} callback
* @private
*/
makeYesNoDialogue_(parentDiv, text, callback) {
const dialog =
/** @type {!HTMLDialogElement} */(document.createElement('dialog'));
dialog.classList.add('mdl-dialog');
parentDiv.appendChild(dialog);
if (!dialog.showModal) {
dialogPolyfill.registerDialog(dialog);
}
const textElement = document.createElement('h2');
textElement.classList.add('mdl-typography--title');
textElement.textContent = text;
dialog.appendChild(textElement);
const buttonsDiv = document.createElement('div');
dialog.appendChild(buttonsDiv);
const makeButton = (text, fn) => {
const button = document.createElement('button');
button.textContent = text;
button.classList.add('mdl-button');
button.classList.add('mdl-button--colored');
button.classList.add('mdl-js-button');
button.classList.add('mdl-js-ripple-effect');
button.addEventListener('click', () => {
fn();
});
buttonsDiv.appendChild(button);
button.blur();
};
makeButton('Yes', async () => {
dialog.close();
await callback();
this.remakeButtons();
});
makeButton('No', () => {
dialog.close();
});
dialog.showModal();
}
/**
* Updates the progress bar on the card.
*/
updateProgress() {
if (this.asset_.storedProgress < 1) {
this.progressCircle_.classList.remove('hidden');
for (const button of this.actions_.childNodes) {
if (button instanceof HTMLButtonElement) {
button.disabled = true;
}
}
} else {
this.progressCircle_.classList.add('hidden');
for (const button of this.actions_.childNodes) {
if (button instanceof HTMLButtonElement) {
button.disabled = false;
}
}
}
this.styleProgressCircle_(this.asset_.storedProgress);
}
/**
* Adds a button to the bottom of the card that will call |onClick| when
* clicked. For example, a play or delete button.
* @param {?string} name
* @param {function()} onclick
* @param {string=} yesNoDialogText
* @return {!HTMLButtonElement}
*/
addButton(name, onclick, yesNoDialogText) {
const button =
/** @type {!HTMLButtonElement} */(document.createElement('button'));
button.classList.add('mdl-button');
button.classList.add('mdl-button--colored');
button.classList.add('mdl-js-button');
button.classList.add('mdl-js-ripple-effect');
button.textContent = name || '';
button.addEventListener('click', () => {
if (!button.hasAttribute('disabled')) {
if (yesNoDialogText) {
this.makeYesNoDialogue_(this.actions_, yesNoDialogText, onclick);
} else {
onclick();
}
}
});
this.actions_.appendChild(button);
return button;
}
};