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0x2e.asm
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0x2e.asm
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;
; $Id: 0x2e.asm,v 1.1.1.1 2016/03/27 08:40:13 raptor Exp $
;
; 0x2e explanation - from xchg rax,rax by [email protected]
; Copyright (c) 2016 Marco Ivaldi <[email protected]>
;
; This snippet is similar to the previous 0x2d. In fact,
; it serves the same purpose. It determines if the positive
; integer in rax is a power of two, by comparing the
; following values:
;
; ((rax ^ (rax - 1))>>1)
; (rax - 1)
;
; If they are equal, the integer in rax is a power of two.
;
; It works as follows: if rax is a power of two and its lone
; 1 bit is in position n, then in (rax - 1) the borrow
; propagates all the way to position n, bit n becomes 0 and
; all lower bits become 1. Since rax and (rax - 1) have no
; bits in common, rax ^ (rax - 1) has all bits set to 1. By
; right shifting this value by 1 position, we obtain exactly
; (rax - 1).
;
; Example:
; $ cat 0x2e_helper.c
; #include <stdio.h>
; main()
; {
; int rax;
; for (rax = 1; rax <= 20; rax++)
; printf("in:\t%d\t\trax - rdx:\t%d\n",
; rax, ((rax ^ (rax - 1))>>1) - (rax - 1));
; }
; $ make 0x2e_helper
; $ ./0x2e_helper
; in: 1 rax - rdx: 0
; in: 2 rax - rdx: 0
; in: 3 rax - rdx: -2
; in: 4 rax - rdx: 0
; in: 5 rax - rdx: -4
; in: 6 rax - rdx: -4
; in: 7 rax - rdx: -6
; in: 8 rax - rdx: 0
; in: 9 rax - rdx: -8
; in: 10 rax - rdx: -8
; [...]
;
BITS 64
SECTION .text
global main
main:
mov rdx,rax ; rdx = rax
dec rdx ; rdx = rdx - 1
; i.e. rdx = rax - 1
xor rax,rdx ; rax = rax ^ rdx
shr rax,1 ; rax = rax>>1
; i.e. rax = (rax ^ (rax - 1))>>1
cmp rax,rdx ; compare rax and rdx