Skip to content
This repository has been archived by the owner on Jun 23, 2023. It is now read-only.

Releases: SEServerExtender/EssentialsPlugin

v1.13.6.20-alpha

16 Apr 01:38
Compare
Choose a tag to compare

Emergency concealment fix. The last version deleted grids instead of concealing them.

v1.13.6.1-alpha

14 Apr 18:14
Compare
Choose a tag to compare

Grid scanning has been rewritten to use grid groups.

Check the devblog for more information http://seserverextender.com/2016/04/14/essentials-v1-13-6-1/

v1.13.5.353-alpha

01 Apr 01:18
Compare
Choose a tag to compare

FEATURE FREEZE!
I've started a massive refactor, which will take some time to finish and test and whatnot. While that's happening, the release build of Essentials will receive no new features, and only critical bug fixes. Basically, unless it crashes, Essentials won't be updated until the refactor is done. I promise it will be worth the wait!

There's a new feature and an old feature is making a comeback.

The new feature is that you can give block enforcement a list of entity IDs that will be exempt. Additionally, any grid included in protected entities will be exempt from block enforcement.

Per request, I've reverted server waypoints to the version I tried that used GPS waypoints. This version works, but I was never terribly happy with it. But I suppose it's better than not having waypoints at all.

Bonus experimental feature!

Tickets: You can temporarily add a player to the list of reserved slots. Tickets have a timer built in: you run the chat command /ticket add , then once the player has been logged in for that amount of time, they'll be kicked off the server and their ticket deleted.

The tickets are also persistent; the time can be used across multiple sessions. This is very useful given the current stability of dedicated servers...

The best use of the ticket system is to make the server public, set reserved slots so that there are no public slots, then you can let any public member join for a limited time. This was developed as a request from Xocliw as a reward for his stream viewers.

v1.13.5.333-alpha

25 Mar 00:11
Compare
Choose a tag to compare

This is a hotfix to 1.13.5.327. I took down the link for that build because a bug on XML serialization caused Essentials to erase its own config file.

Here's two new chat commands to help keep your worlds trim and tidy.

If you have permadeath enabled, each time someone dies permanently, the game creates an entirely new player identity for them, and leaves the old one in place. On large servers, this can add up quickly.

'/admin identity cleanup' will go through your world save and delete any identity that isn't online and doesn't own any blocks. In my test case, it deleted 5000 identities and took 10MB off of sandbox.sbc

'/admin faction cleanup' will delete any factions with one or fewer players. It ignores the faction if a member is online.

These are still experimental, so make sure you take a backup before you try it.

I've also updated the cargo ship spawn logic; they should be a lot less likely to spawn inside a gravity well.

v1.13.5.306-alpha

18 Mar 23:48
Compare
Choose a tag to compare

CARGO SHIPS!

I've re-implemented cargo ships for servers since Keen doesn't appear to want to do it any time soon.

Cargo ships will no longer spawn inside gravity wells, and won't spawn if their path takes them through one.

This is off by default, but you can turn it on in the Essentials config, as well as specify the time between ship spawns.

There's also a chat command that allows admins to immediately spawn a cargo ship: /admin spawn cargo

These are legit cargo ships; they will call the space police just like normal, and it should be compatible with mods that add cargo ships.

Enjoy!

v1.13.5.282-alpha

17 Mar 17:50
Compare
Choose a tag to compare

Update for SE v1.126

v1.13.5.268-alpha

05 Mar 23:28
Compare
Choose a tag to compare

This fixes some null reference exceptions in grid scanning and the greeting system. With bonus chat system tweaks!

v1.13.5.239-alpha

25 Feb 18:51
Compare
Choose a tag to compare

Update for SE 1.123

v1.13.5.212-alpha

18 Feb 18:45
Compare
Choose a tag to compare

Fixed a crash with chat system, added more debug output to reserved slot system, did some work on the waypoint system.

Added a system to run chat commands automatically at set times. The settings are:

CommandTime: The time in 24 hour format when you want the command to run. 13:30 will run at 1:30pm
CommandText: The exact chat command, eg /admin delete floating
Enabled: duh
WarningText: The server will broadcast this message to all players before running the command
WarningEnabled: again, duh
WarningTime: The time, in minutes that the server will send the warning message before running the command

v1.13.5.167-alpha

11 Feb 16:40
Compare
Choose a tag to compare

Slight tweak to reserved slots, fixed an issue where the force reveal command would cause concealment to run when it's disabled.