Utils i use for faster working on my games
Better coding
- UniTask - lots of cool Async/await stuff
- Unity Design Patterns - Must-read
- ContextStateMachine
- More maths
Editor flexibility
- Toolbar Extender - More Inspector buttons
- Naughty Attributes - Free brother of Odin Inspector
- Rainbow folders (free) - Neat editor folders coloring
- Replace Auto-compiler with Ctrl+R
- Lock Inspector with Ctrl+L
- Optional Variables
- Mulligan ReNamer - GOAT for project cleanup
- Dependencies Hunter - Find any file reference in scenes or prefabs
- Files Dependency Search - file referencing but with baking to cache
Time saving tools
- Facepunch.Steamworks - out of box steam api integration
- Just Simple Audio Manager (JSAM) - Convinient handler for game sounds and music
- File based Player Prefs (FBPP) - prefs as file instead of PlayerPrefs
- Service Locator - imo GOAT service locator
- Dev Console - command line from game view or build (Like quantum console)
- Runtime Editor - hierarchy view inside game
- Animator States Codegen - create Enums from all animator controllers inside project
Other Stuff
- Some shaders - Urp Supported