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AS A player
I WANT to interact with stuff in the room
BECAUSE in this way the game will be less predictable
For each qualitas defined by the game, you need to create a proper implementation. For example the "DoDestroy" qualitas needs to destroy the prop instance in the room definetely.
The text was updated successfully, but these errors were encountered:
AS A player
I WANT to interact with stuff in the room
BECAUSE in this way the game will be less predictable
For each qualitas defined by the game, you need to create a proper implementation. For example the "DoDestroy" qualitas needs to destroy the prop instance in the room definetely.
The text was updated successfully, but these errors were encountered: