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Native wayland support #409

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VarLad opened this issue Sep 26, 2024 · 1 comment
Open

Native wayland support #409

VarLad opened this issue Sep 26, 2024 · 1 comment
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core Core functionality enhancement New feature or request

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@VarLad
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VarLad commented Sep 26, 2024

As of writing, both Godot (as of release 4.3) and Wine support native Wayland modes.
gamescope is also capable of running native Wayland applications as well.
It would be nice if OpenGamepadUI could support native Wayland mode as well.

@ShadowApex ShadowApex added enhancement New feature or request core Core functionality labels Sep 28, 2024
@ShadowApex
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This is definitely something we'd like to do, but it will take some work to integrate with Gamescope. We'll need to implement all the same functionality (e.g. focus switching, overlay, blur mode, etc.) using the provided Wayland protocols. There has been some work on this front here:
https://github.com/ShadowBlip/gamescope-wayland-client

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