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rewarded video loaded problem #33

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mthnzbk opened this issue May 31, 2020 · 8 comments
Closed

rewarded video loaded problem #33

mthnzbk opened this issue May 31, 2020 · 8 comments
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@mthnzbk
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mthnzbk commented May 31, 2020

Godot version:
3.2.1
Admob Plugin version:
3.0
Issue description:
I define the admob node in my main scene. There is nothing wrong. However, when I switch to another scene (there is also an admob node in that scene), rewarded video is not loaded. The adb output looks like this:
05-31 15:04:06.244 22925 22925 E godot : At: platform/android/java_godot_lib_jni.cpp:1383:Java_org_godotengine_godot_GodotLib_calldeferred() - Condition "!obj" is true.

@Shin-NiL Shin-NiL self-assigned this May 31, 2020
@Shin-NiL Shin-NiL added the bug Something isn't working label May 31, 2020
@Shin-NiL
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@mthnzbk it was a bug, should be fixed now on 3.0.1.

@mthnzbk
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mthnzbk commented May 31, 2020

I tested it, but again I get the same error and rewarded ad doesn't load.

@Shin-NiL
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Shin-NiL commented Jun 1, 2020

Are you getting the same error?

Edit: In mys tests it's working fine. Are you loading the rewarded again in the new scene? You should do that if not.

@mthnzbk
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mthnzbk commented Jun 1, 2020

Yes. There is an admob node in every scene that has an advertisement.

@Shin-NiL
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Shin-NiL commented Jun 1, 2020

But are you calling the load_rewarded_video() again in each one, right?

@mthnzbk
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mthnzbk commented Jun 1, 2020

yes

@Shin-NiL
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Shin-NiL commented Jun 1, 2020

It's strange, I can't reproduce this behavior.

@mthnzbk
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mthnzbk commented Jun 1, 2020

problem solved. I think the click-deploy failed because it was not working properly because I installed it as an internal test on google play.

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