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Feature: unload/load worlds #3656

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Wafffidooe opened this issue Dec 24, 2020 · 0 comments
Closed

Feature: unload/load worlds #3656

Wafffidooe opened this issue Dec 24, 2020 · 0 comments
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completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).

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@Wafffidooe
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Wafffidooe commented Dec 24, 2020

Title says it all - it would be really helpful to be able to load/unload worlds with Skript - personally I'd love this feature to support Minecraft version 1.12.2

Like this:
(load | unload) world "worldname"
And as a condition too:
if world "worldname" is (loaded | unloaded):

@ShaneBeee ShaneBeee added enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements). labels Jan 23, 2021
@TPGamesNL TPGamesNL added the PR available Issues which have a yet-to-be merged PR resolving it label Mar 23, 2021
@TheLimeGlass TheLimeGlass removed the PR available Issues which have a yet-to-be merged PR resolving it label Jul 20, 2022
@APickledWalrus APickledWalrus added the completed The issue has been fully resolved and the change will be in the next Skript update. label Jan 1, 2024
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Labels
completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
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