Feature: unload/load worlds #3656
Labels
completed
The issue has been fully resolved and the change will be in the next Skript update.
enhancement
Feature request, an issue about something that could be improved, or a PR improving something.
priority: lowest
"Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
Title says it all - it would be really helpful to be able to load/unload worlds with Skript - personally I'd love this feature to support Minecraft version 1.12.2
Like this:
(load | unload) world "worldname"
And as a condition too:
if world "worldname" is (loaded | unloaded):
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